Fnv Screen Goes Black After Slow Motion Kill

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About this mod

Engine bugfixes, optional tweaks and new features with no performance impact. Fully customisable via in-game menu and INIs.
Includes Inventory Searching, Cookable Grenades, Manual Reload, Smooth Aiming, WASD Menu Support and more.
Fully compatible with TTW and The Frontier.

Requirements
Permissions and credits

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

Author notes

You are welcome to receive DP for mods that provide a custom GameSettings INI that this mod loads, or mods that provide replacement textures or menu files, but not for edits to the dll.

File credits

Thanks JazzIsParis for a lot of the groundwork and functions used throughout various parts of the plugin.
Thanks C6 for various tweaks.

Donation Points system

This mod is opted-in to receive Donation Points

Changelogs
  • Version 6.95

    • Add: Hide Hotkeyed Items In Repair Menu
    • Enhance: Improved Hacking - single line prints - remove brackets for longer words
    • Mod BugFix: XP Scale - no longer affects using RewardXP in console
    • Mod BugFix: Pickpocket Worn Items - recalculate DR/DT after pickpocketing
    • Vanilla BugFix: Fix lockpick preventing movement keys after forcing a lock
  • Version 6.91

    • Add: Disarming Mines Picks Them Up
  • Version 6.90

    • Add: Run And Gun Mult In Combat Only
    • Add: Crit Chance Ignores Firerate
    • Enhance: Hide Misc Quest Items - show ears and dogtags
    • Mod BugFix: Cap Skills by SPECIAL - fix settings getting truncated
    • Mod BugFix: Grabbing Items Is A Crime - fix crime being reported if player is in faction
    • Mod BugFix: SPECIAL Softlock Fix - use _MaxValue trait for checking max special values instead if 10
    • Vanilla BugFix: Bloody Mess no longer prevents explosives gibbing limbs
  • Version 6.86

    • Mod BugFix: Inline Vanilla Functions - fix freeze if not using 'No Loading DLC Popup'
  • Version 6.85

    • Add: Cap Skills by SPECIAL
    • Add: Mousewheel Scrolls Weapon Hotkeys
    • Enhance: No Controller Deadzones - call SetDeadzoneLS and SetDeadzoneRS from JIP for compatibility
    • Enhance: Compass Dead NPC Indicator - lower ignore time from 1000ms to 500ms
    • Enhance: Inline Vanilla Functions - minor improvements to saving time
    • Enhance: Power Armor Scales Fall Damage - add player only option
    • Enhance: Manual Reload - add option to reload when firing with empty clip
    • Mod BugFix: Equip Last Weapon Key - fix throwables not switching (regression in 6.50)
    • Mod BugFix: Equip Last Weapon Key - prevent mousewheel weapon switching if not using tweaks to prevent mousewheel switching 1st->3rd person
    • Mod BugFix: fTweaksMovementPenalty gamesetting scales correctly if using a controller
    • Mod BugFix: Unequip Weapon Mods - fix crash when removing a mod that increases weapon health if the weapon is undamaged
    • Mod BugFix: Fix incompatibility between 'Weightless Ammo' and 'Individual Hardcore Features'
    • Vanilla BugFix: Fix reload AP being charged when changing weapons if the fActionPointsRunAndGunMult gamesetting is non-zero
    • Vanilla BugFix: Fix rare UI related crash when switching between controller and mouse
  • Version 6.80

    • Add: Item Repair List Preview
    • Add: Explosion Knockdown Avoidance Chance Uses Strength
    • Enhance: Equip Last Weapon Key - add Mousewheel Support
    • Enhance: Place Markers At Locations - add support for local map (doors)
    • Enhance: Hide HUD Key - add option to hide HUD by default
    • Enhance: Movement Penalties - add (read-only) gamesetting 'fTweaksMovementPenalty' to get current movement penalty
    • Enhance: Tweaks Menu - clicking on slider text now lets you type a value
    • Enhance: Tweaks Menu - add warning if JIP or UIO aren't installed
    • Enhance: Tweaks Menu - set selection square for tweak when enabling hotkey settings
    • Mod BugFix: Tweaks Menu - cycle subsetting values no longer reset when re-hovering a tweak
    • Mod BugFix: Tweaks Menu - fix first Pipboy Key press being ignored after closing Tweaks menu with the Tab key
    • Mod BugFix: Place Markers At Location - fix rare bug where markers would be placed at the center of the worldspace
    • Mod BugFix: Adjustable Scope Zoom - fix rare random zooming if keyboard hotkeys aren't set
    • Mod BugFix: Quick Use - remove holotape support as it was not functioning correctly
    • Mod BugFix: Doubled Caravan Payout Fix - fix engine bug with not receiving caps if target has >32,768 caps
    • Vanilla BugFix: Prevent crash when viewing an item whose effects list string is too long
    • Vanilla BugFix: Fix landing on a fake ledge (which occurred when jumping sometimes)
  • Version 6.76

    • Enhance: Adjustable Scope Zoom - add keyboard hotkeys to zoom in/out
    • Mod BugFix: Fix menu slider values showing incorrectly for some settings
    • Mod BugFix: Fix auto melee weapons attacking slowly in godmode
    • Mod BugFix: Fix potential instability with controller vibration (regression since 6.75)
  • Version 6.75

    • Add: In-Game Tweaks Menu (requires reopening the game)
    • Enhance: Recently Dead NPC Indicator - add option to only show player damaged NPCs
    • Enhance: UK Keyboard - also change the sKeyboardBackslash and sKBOEM102 gamesettings to fix display of the # and \ keys
    • Mod BugFix: Barter Sorting no longer reverts when using Synchronized Container Categories
    • Vanilla BugFix: Fix tiny memory leak whenever controllers vibrate
  • Version 6.70

    • Add: Billy Goat Mode (Climb Steeper Angles)
    • Add: Switch Controller/Mouse By Clicking/Pressing A
    • Enhance: Spin Weapon Sound Fix - fix weapons being silent when tap firing (thanks Kormakur)
    • Mod BugFix: Rename bPipboyAPCost -> iPipboyAPCost
    • Vanilla BugFix: Populate the saves list when deleting a save by pressing Enter
  • Version 6.65

    • Add: No Melee Weapon Damage If Target Dead
    • Add: Lockpick/Hacking Requirement Message Shows Current Skill Level
    • Add: No Drop Weapon Sound On Player Death
    • Enhance: Decrease Dialogue And Start Menu Click Delay - add controller support
    • Enhance: Lockpick Keyboard Controls - add DPAD support for controllers
    • Enhance: Save Character Selector - make mousewheel obey bInvertContainerTitleScrollwheelDirection
    • Enhance: Custom Crafted Item Health Percentage - also scale displayed DR/Damage/Value
    • Mod BugFix: Fix SPECIAL being capped incorrectly when SetSPECIALPoints is used if the player already has points assigned (TTW Quickstart for example)
    • Mod BugFix: Fix missing space after 'Permanent' when viewing book effects
    • Mod BugFix: Fix Inventory Sort Filter resetting when changing categories with synchronized tabs
    • Vanilla BugFix: Fix another crash related to loading without a race mod a save was created with
    • Vanilla BugFix: Fix fCombatMissileStickDepth and fCombatMissileImpaleDepth gamesettings only being checked for first projectile of the session
    • Vanilla BugFix: Fix invisible DR display after viewing an armor with DR and DT
    • Vanilla BugFix: Fix rare crash with dismembered pinned limbs
  • Version 6.60

    • Add: Auto Continue Game
    • Add: Terminal Number Hotkeys
    • Add: Sort Misc Stats
    • Add: Allow Take All In Companion Containers
    • Add: Randomize Killcam Mode
    • Add: Synchronize Container Categories
    • Add: Prevent Bush Passthrough Sounds
    • Add: Show Book Effects
    • Enhance: Add support for overriding main tweaks INI
    • Enhance: Unequip Weapon Mods - return weapon mods when repairing with a modded weapon
    • Enhance: Agility Scales Movement Speed - add player/NPC options
    • Enhance: Living Anatomy Shows DR - option to show health bars of full-health NPCs
    • Enhance: Map Marker Reputation Shows Faction Name - option to hide the reputation/name if you have no reputation with the faction
    • Enhance: Wear Power Armor Without Training - Make the GetPCCanUsePowerArmor command return true
    • Enhance: Equip Last Weapon Hotkey - remember last selected weapon through saves
    • Enhance: Remember the stored ammo type for modded ammos
    • Mod BugFix: Tab Exits Terminals - add support if a controller is connected
    • Mod BugFix: Partial Reloads - fix rare crash if anims are freed (when returning to start menu)
    • Mod BugFix: Prevent hotkeys set to the escape button (i.e. key = 1)
    • Mod BugFix: Container Store All - hide the store all prompt in companion and rock-it-launcher containers
    • Vanilla BugFix: Add ALT-F4 support during load-screens
    • Vanilla BugFix: StopMagicShaderVisuals no longer spams console if it's open while a script calls it
    • Vanilla BugFix: Add a '+' after modded weapon names in the repair menu
    • Vanilla BugFix: Fix bug where [SpeedTree] bForceFullLOD = 1 reset to 0 when opening the PipBoy
    • Vanilla BugFix: Remove 1000 saves limit
  • Version 6.56

    • Add: Hide Hotkeyed Items in Barter/Containers
    • Mod BugFix: Fix rare crash when equipping items (regression from 6.55)
    • Enhance: Various changes to the mod's settings code
  • Version 6.55

    • Add: Right Click Changes To Previous Container Category
    • Enhance: WASD Menus - add support for the Hacking Menu
    • Enhance: Improved Hacking - add option to jump to the top when scrolling past the bottom
    • Enhance: Unsafe Container Warning - hide prompt for companions
    • Enhance: Improved Character Menu - sort hairs and facial hairs alphabetically
    • Enhance: Improved Character Menu - add pan speed multipliers
    • Enhance: Compass Door Indicator - minor optimisations
    • Enhance: Repair/Modding Requires Workbench - count EDE as a workbench
    • Mod BugFix: Fix various crashes in debug builds (thanks Kormakur!)
    • Mod BugFix: Inventory Sorting - sort by weight now sorts alphabetically if weights are equal
    • Mod BugFix: Container Quick Use - make right click only work when mouse hovering over an item
    • Vanilla BugFix: Fix debug bobby pin health display being incorrect when opening the lockpick menu
    • Vanilla BugFix: Allow hotkeying books and the implant GRX
    • Vanilla BugFix: Fix negative recipe component counts
    • Vanilla BugFix: Fix the [GamePlay] bHealthBarShowing setting not affecting the NPC under the crosshair
  • Version 6.50

    • Add: Improved Character Edit Menu
    • Add: Crippled Legs Prevent Fast Travel
    • Add: Map Marker Reputation Shows Faction Name
    • Add: Prevent Repair If Not At Workbench
    • Add: Hotkeying Equipped Items Holsters Them
    • Add: Hide Reputation Tab If Empty
    • Add: Show Active Quest Notes Shows All Started Quests
    • Enhance: Equip Last Weapon Hotkey - equip the highest durability item
    • Enhance: Improved Hacking - add option to show attempts on a single line
    • Enhance: Remove Weapon Mods - add option preventing modding weapons if not at a workbench
    • Mod BugFix: Remove Weapon Mods - give back the correct number of weapon mods when removing them from a stack of modded weapons
    • Mod BugFix: No Pipboy Sway - fix position being offset if you open the pipboy while moving
    • Mod BugFix: Recently Dead NPC Indicator - don't hide if bNoCompassPipsIfNotInDanger is enabled
    • Mod BugFix: Save Character Selector - fix crash if changing characters with no saves
    • Mod BugFix: Fix rare NVAC warning if viewing certain weapons with 'Compare Weapon Stats' enabled
    • Vanilla BugFix: Show perk modified chem durations in the inventory UI
    • Vanilla BugFix: Fix crash related to stealing items
  • Version 6.46

    • Mod BugFix: Save Character Selector - make case sensitive
  • Version 6.45

    • Add: Save Character Selector
    • Add: Disable Pipboy Idle (Sway) Anims
    • Enhance: Anim Debugging - add support for MenuMode
    • Enhance: Menu Search - add support for the Save/Load menu
    • Enhance: Godmode Needs No Ammo - allow firing an empty Rock-It launcher while in godmode
    • Enhance: No Out Of Bounds TCL Reset - add support for exteriors
    • Mod BugFix: No Out Of Bounds TCL Reset - only affect the player
    • Mod BugFix: Compass Door Indicator - correctly scale opacity in exteriors
    • Vanilla BugFix: Fix rare crash when moving very quickly (speedmult 10k+) near multibounds
    • Vanilla BugFix: Optimise the save/load menu to improve menu load time
    • Vanilla BugFix: Fix mouse not functioning correctly in barter/container if a terminal is open
  • Version 6.40

    • Add: HUD Weapon Name Label
    • Add: Hide Healthbar In Killcams
    • Add: Compass Rotates In Vanity Camera
    • Add: Compress Duplicate Console Prints
    • Change: Extra Console Details - enable by default
    • Enhance: Extra Console Details - option to show mesh path, and always show mesh path if the mesh is missing
    • Enhance: General Console Prints - Shorten hkpRigidBody error; remove newline after Audio file missing errors
    • Enhance: Extended Console Details/Anim Debug Prints - align text to match vanilla console messages
    • Enhance: Quick Use - use sTargetTypeEquip gamesetting for Equip string
    • Mod BugFix: Colored HUD Bars - fix AP color not updating when AP is instantly fully restored
    • Vanilla BugFix: Prevent softlock when gaining SPECIAL points when already at max
    • Vanilla BugFix: Prevent potential freeze when moving too quickly in exteriors
    • Extend XML keybindings to support Numbers, F1-F12, CAPS, TAB and ALT. e.g. _PCBUTTON_1, _PCBUTTON_F10, _PCBUTTON_CAPS, _PCBUTTON_TAB, etc.
  • Version 6.35

    • Add: Skip Radio Track/Topic Key
    • Add: Level-Up Always Shows Perks
    • Add: Change Radio Station Hotkeys
    • Add: Allow Pickpocket If Already Caught
    • Add: Place Map Marker At Hovered Location
    • Add: Hide Crosshair In Killcams
    • Enhance: WASD Menus - add delete key to delete a save
    • Mod BugFix: Godmode needs no ammo - ignore demigod mode
    • Vanilla BugFix: Fix crash when leveling over level 99
  • Version 6.30

    • Add: Smooth Camera Hotkey
    • Enhance: General Debug Prints - suppress 'Set show time %s: %f', 'OCCLUSION DISABLED' and '===TARGET RESET==='
    • Mod BugFix: Sort Recipe Menu - fix nvac warning when using mods that set the skill of a recipe to 'none'
    • Mod BugFix: Timescale Affects Reload Sounds - fix downpitched reload sounds when using high agility or rapid reload
    • Mod BugFix: Clip Size Matters - no longer prevents NPCs using grenades (regression from 6.25)
    • Vanilla BugFix: Suppress 'GetVATSValue' console prints when the function is called from scripts
    • Vanilla BugFix: Fix VATS hit percentages being zero when using Steady with a weapon with 0 min-spread
  • Version 6.25

    • Add: Sort Recipe Menu
    • Add: Living Anatomy Shows DR
    • Add: Timescale Affects Reload Sounds
    • Add: No Poison Confim
    • Add: No Main Menu Exit Confirmation
    • Add: No Ammo From Taking NPC Weapons
    • Add: Drop Equipped Weapon Hotkey
    • Change: Remember Weapon Ammos - no longer replaces the vanilla dropped ammo feature
    • Change: Godmode Needs No Ammo, Near/Far Weapon Sound Blend Fix, Select Console Refs While Menus Open, Drop Items In Midair, Godmode Prevents Crippled Head Effect, Deselect Quests, VATS Dpad Changes Body Part, AddItem Console Commands Need No Count, Center On Cell Accepts Form IDs - no longer optional
    • Enhance: Print Havok Errors - shorten '... contains an old hkpRigidBody!' message
    • Enhance: Weapon Requirements Matter - ignore weapons that destroy forcefields (for Old World Blues)
    • Enhance: Entering VATS Costs AP - fail only option - now functional while using NVAC
    • Enhance: Manual Reload - allow queueing VATS shots with an empty clip
    • Mod BugFix: Clip Size Matters - only affect the player
    • Mod BugFix: No Scale NPC Weapon Damage By Condition - actually use 100% for the condition (the tweak previously made NPC weapons behave as if they had less condition)
    • Mod BugFix: Save On Exit - now works with xNVSE
    • Mod BugFix: Player View killcams no longer force you to stop aiming (regression from 6.20)
    • Mod BugFix: VATS Costs AP - added compatibility between 'fail on exit' and 'only charge AP when exiting without targets'
    • Vanilla BugFix: Fix lag when a healthbar is visible
    • Vanilla BugFix: Fix rare crash if an actor is disarmed while performing a looping reload
    • Vanilla BugFix: Speed Up Quest/Note Menu (originally part of 'cached quest/note menu')
  • Version 6.20

    • Add: Bloody Mess Only Gibs Targeted Limb
    • Add: Un-hotkey Items
    • Enhance: Controller Cycles Weapon Hotkeys - add weapon requirements matter support
    • Mod BugFix: Controller Cycles Weapon Hotkeys - fix potential nvac warning
    • Vanilla BugFix: Prevent aiming causing screen to flicker during cinematic killcams
    • Add: April fools - make main menu theme big iron and modifies Victor and easy Pete's voices
  • Version 6.15

    • Add: Container Store All Hotkey
    • Add: Container Take All Confirmation Prompt
    • Add: Saving Doesn't Close Start Menu
    • Add: Take All Doesn't Close Container Menu
    • Enhance: Prevent Companion Disarm - now also prevents their weapon being dropped if it breaks
    • Enhance: Remember Weapon Ammos - make per-weapon count optional
    • Enhance: Hide HUD Key - add option to hide sneak label
    • Enhance: Print Errors To Console - ignore printing 'Matching Bip01'... errors
    • Mod BugFix: Print Errors To Console - fix potential rare crash (race condition) when printing havok errors
    • Mod BugFix: MenuSearch and Barter Buy/Sell flags are now compatible
    • Mod BugFix: Fix NVAC warning when opening the pipboy if using a pipboy remover
    • Mod BugFix: Compare Armor Stats - fix potential nvac log while hovering over armor in the inventory
    • Mod BugFix: Cached Quest Menu - don't show all objectives on completed quests (regression from 6.05)
    • Vanilla BugFix: Recalulate DR/DT when a vendor repairs worn armor
  • Version 6.10

    • Add: Lockpick Keyboard Controls
    • Enhance: Hold Breath Requires Skills - ignore requirements in godmode
    • Enhance: Hacking Improved - add option to make 'dud removed' not pick guessed words
    • Mod BugFix: Inline Vanilla Functions - fix quiet static in interiors for some users
    • Mod BugFix: Partial reloads - now correctly handles reload variants
    • Mod BugFix: Better Map Zoom - fix map opening at the top corner for some users using bMenuSearch
  • Version 6.06

    • Mod BugFix: Compass Distance Based Alpha and Closest Map Marker Visible - address conflict that caused NPCs limbs to disappear occasionally
    • Mod BugFix: Remember Weapon Ammos - equipped throwables no longer show an X beside their damage
    • Mod BugFix: Recent Dead NPC Indicator - fix rare nvac warning when an NPC unloaded
    • Mod BugFix: Compass Door Indicator - above/below icon names are no longer inverted
  • Version 6.05

    • Add: Compass Always Shows Nearest New Location
    • Add: Controller Cycles Weapon Hotkeys
    • Add: Skill Level Matched Weapon Repairs
    • Add: VATS Max Distance Uses Weapon Max Range
    • Add: Less Frequent Player Combat Pain Sounds
    • Add: More Frequent NPC Light Updates
    • Add: Use Weapon Hotkeys While Equipping
    • Add: Better Map Zooming
    • Change: Remember Ammo Count/Type On Load and 'Caravan Payout, Looping Reload Ammo Swap Clip Refill, Console Visibility, Perk Menu, and TCL Diagonal Movement' fixes are no longer optional
    • Enhance: Cached Quest Menu - significantly improve initial quest menu load speed (versus vanilla)
    • Enhance: Hide Completed Quests - now speeds up quest menu
    • Enhance: Inline Vanilla Functions - further improve save/load speed
    • Enhance: Slower Backpedaling/Run Slower While Aiming - add controller support
    • Enhance: Manual Reload - option to ignore non-automatic weapons
    • Enhance: WASD Menus - add spacebar/enter to click in recipe menu
    • Enhance: Weapon Requirements Matter - option to only enforce strength requirement for 2HH and 2HL weapons
    • Enhance: Sneak Criticals Melee Only - also include melee throwables
    • Enhance: Save Manager - prevent saving while aiming weapons
    • Mod BugFix: Recent Dead NPC Indicator - Fix rare NVAC warning when loading a save
    • Mod BugFix: Fix potential rare crash when viewing weapons with Remember Weapon Ammos
    • Mod BugFix: Quest objectives are now hidden if all quests are filtered out while using Menu Search
    • Vanilla BugFix: Automatic weapons with ammo use > 1 function correctly in VATS
    • Vanilla BugFix: Fix rare bug where pipboy light effect stayed on when viewing your inventory
    • Vanilla BugFix: Prevent crash when an NPCs race couldn't be resolved - default to using the CaucasianVanilla race
    • Vanilla BugFix: Prevent crash when a disabled object has LOD, and print the ID of the object to console
    • Vanilla BugFix: Fix crash with broken facegen files
    • Vanilla BugFix: Fix crash related to console prints
  • Version 6.02

    • Mod BugFix: Inline Vanilla Functions - fix issue affecting menus; print an error in console if NVTF inlines are enabled
  • Version 6.01

    • Mod BugFix: Inline Vanilla Functions - fix NPCs not using their optimal weapon
  • Version 6.00

    • Add: Partial Reloads
    • Add: Optimise Vanilla Functions
    • Add: Inactive Window Scroll Fix
    • Add: Faster Enter Lockpick Menu
    • Add: No Scale NPC Weapon Damage By Condition
    • Add: Using Keys Rewards XP
    • Add: NPCs Earn Ammo Casings
    • Add: Drowning Drains Action Points
    • Add: Added To Inventory Message Uses Item Icon
    • Add: Anim Debug Prints
    • Enhance: Remove XP Popups - add options to prevent specific popups (location discovery, kills, RewardXP command, etc.)
    • Enhance: Extended Console Details - add option to show current cell name or editor ID
    • Enhance: Anim Variants - add support for Aim and AimIS (Up/Down)
    • Enhance: Interior Fog Remover - add minimum distance to keep fog
    • Enhance: Interior Fog Remover - keep fog in TTW metros
    • Mod BugFix: Two Hotkey Restored - fix rare bug where a [2] icon could appear in the center of the HUD
    • Mod BugFix: Revert fix for HighlightBodyPart added in 5.90 as it caused a rare bug where hit percentages were 0%
    • Mod BugFix: Inventory Sorting - Sort by Weight now takes hardcore into account
    • Mod BugFix: Remember Weapon Ammos - fix projectile count being incorrect when hovering over multi-projectile ammos
    • Mod BugFix: Reload Current Save Hotkey - no longer triggers if console is open
    • Mod BugFix: Rename setting bWadingMovementMult to fWadingMovementMult and iRightStrageSpeedPercentage to iRightStrafeSpeedPercentage
    • Mod BugFix: No PipBoy In Combat - fix rare nvac warning when pressing pipboy hotkeys before main menu loaded
    • Vanilla BugFix: Reset last scaled anim time when resetting blend or morph anims
    • Vanilla BugFix: Armor recipes no longer use their glow icons
    • Vanilla BugFix: Fix crash relating to NPC reload loop animations
    • Vanilla BugFix: Fix crash viewing a weapon that has mod flags for a weapon modification that is no longer present
    • Add a warning if using iPerksPerLevel = 1; since user has probably mistook it for the iPerksPerLevel gamesetting.
  • Version 5.95

    • Add: Reload Jams Affected By Agility
    • Add: Run Slower In Water (thanks JazzIsParis)
    • Add: PipBoy Light and Weapon Holster Timers Ignore Timescale
    • Add: Hostiles Use Neutral Color On Compass
    • Add: Agility Scales Jump Height
    • Change: Rename bUseReloadVariants to bUseAnimVariants
    • Change: List Missing Mods On Load, TCL Prevents Player Position Reset, Disintegrations Stat Fix, Item Mod Menu Unequip Fix, Rapid Reload Fix and Run/Gun Negative AP Fix - are no longer optional
    • Enhance: Use Anim Variants - add support for equip/unequips
    • Enhance: Scope Hold Breath - make keyboard key customisable
    • Enhance: Holdable Mines - now optional
    • Enhance: WASD Menus - add keyboard input for Quantity Menu
    • Enhance: Remember Selected Console Ref - now supports loading saves with the Load console command
    • Enhance: Menu Fades Ignore Timescale - also affect VATS zooming in and target selection
    • Enhance: (for nvse plugin developers) call DebugBreak before terminating the process if a debugger is present and ExitProcess is called
    • Mod BugFix: Holdable Mines - fix throwing taking longer than in vanilla
    • Mod BugFix: Hold Activate To Steal - no longer affects owned live mines
    • Mod BugFix: Reload Variants - remove support for reload loop weapons
    • Mod BugFix: Unsafe Container Message no longer disappears when hovering over an item with Pickpocket Percent enabled
    • Mod BugFix: Remember Weapon Ammos - fix being unable to reload when switching to hotkeyed weapons that have none of their stored non-default ammo type
    • Mod Bugfix: Fix crash if using ammo weight in non-hardcore alongside weightless ammo.
    • Mod BugFix: Show an error if loading the plugin with a NoGore exe
    • Vanilla BugFix: Fix crash when loading with a weapon modification that has weight
    • Vanilla BugFix: Prevent crash relating to explosions near water
  • Version 5.90

    • Add: Compass Left Side Fade
    • Add: Weapon Near/Far Sound Blend Fix
    • Add: Activating While Seated Doesn't Stand Up
    • Add: Hip Fire VATS
    • Add: Alternate Levelup Sounds
    • Add: Console Output Text Shadow
    • Add: No Skill Book Message If Increase Is Zero
    • Add: XP Sound For Minigames At Max Level
    • Add: Select Console Refs While Menus Open
    • Enhance: Reload Current Save Key - add support in menus and flycam
    • Enhance: AP-HP Visible While Scoped - add option to customise visibility of other hud elements
    • Enhance: Melee Locational Damage - add separate setting for NPC-NPC Attacks
    • Enhance: Inventory Sort Button - option to toggle alpha instead of icon when enabled
    • Enhance: Recently Dead NPC Indicator - indicators persist if NPCs are still dead when loading a save
    • Mod BugFix: Exit VATS Key now rewards AP for Grim Reapers Sprint
    • Mod BugFix: Unspoken NPC Indicator now works with essential NPCs
    • Mod BugFix: Stats Menu Percentage XP - fix regression in 5.85 that caused crashing on load without NVAC
    • Vanilla BugFix: Fix crash when Actors highlighted using HighlightBodyPart and HighLightAdditionalRef were unloaded
    • Vanilla BugFix: NPC weapon idles play at their position instead of the player's
  • Version 5.85

    • Add: Show Doors On Compass
    • Add: Weapon Reload Variant Support
    • Add: Custom Hacking Answer Length
    • Add: NPCs Use High-Res Weapon Models
    • Add: Alternate Sighting Node Hotkey
    • Add: Toggle Sneak Indicator Hotkey
    • Add: Encumbrance Includes Grabbed Items
    • Add: Critical Hit Messages Include Limb Name
    • Add: No NPCs on Compass Unless In [Danger]
    • Add: Menu Fades Ignore Timescale
    • Enhance: Hold And Release Throwables - add support for mines
    • Enhance: Custom Buy/Sell Scale Per Category - add Weapon Mod multipliers
    • Enhance: Locational Melee Damage - options to affect only player or nonplayer attacks
    • Enhance: Custom SPECIAL Points - distribute points equally and start with 5 remaining points like in vanilla
    • Enhance: Togglable Night Vision - add PipBoy key to toggle
    • Enhance: Recently Dead Actor Indicator - color now configurable
    • Mod BugFix: Include Hotkeys.xml to prevent conflicts that lead to a '2' key showing on the HUD
    • Mod BugFix: Fix intro video skipping when pressing the 'Activate' button to select new game in the main menu (regression from 5.35)
    • Mod BugFix: Fix console lines becoming squashed if invalid gamesettings were added to the INI (regression from 5.80)
    • Mod BugFix: Cached Notes Menu - now updates when notes are removed
    • Mod BugFix: Custom SPECIAL Points now supports Intense Training
    • Mod BugFix: Stats Menu Percentage XP - show current level progress instead of overall progress (which would be 90% for most high levels)
    • Explosion flag 'bit 31' can now be used for marking an explosion as 'does not shake camera'
  • Version 5.81

    • Mod BugFix: Remember Weapon Ammos - fix regression in 5.80 which lead to recharger weapons losing their ammo count when using hotkeys
  • Version 5.80

    • Add: Use Hip Fire Anims While Scoped
    • Add: 2 Hotkey Restored
    • Add: Allow Weapon Hotkeys While Firing
    • Add: Move While Open Pipboy Anim Plays (separated from 'Move During VATS Playback')
    • Enhance: Add timescale support to Scope Visibility Delay, 76 Encumbrance, Running Costs AP and Scope Hold Breath
    • Enhance: WASD Menus - add scrollwheel support to CharGen and SPECIALBook Menus
    • Enhance: WASD Menus/Numbered Dialog Hotkeys - 'Tab' to highlight last option in dialog menu now works even if the topics box isn't highlighted
    • Enhance: Numbered Dialog Hotkeys - add option for 'Tab' to pick the last dialog option
    • Enhance: Entering VATS Costs AP - option to charge AP if exiting without selecting targets
    • Enhance: Allow Unsafe Fast Travel - add warning when fast travelling from 'no fast-travel' locations
    • Enhance: GameSettings are now read earlier to allow modification of settings that are used before the main menu
    • Mod BugFix: Remember Weapon Ammos - don't save ammo count when switching from mines/explosives
    • Mod BugFix: Remember Weapon Ammos - fix NVAC warning and incorrect ammo displayed in Barter/Container menus
    • Mod BugFix: Remember Weapon Ammos - fix stored ammo type being ignored if you have no 'default' ammo for the weapon
    • Mod BugFix: Remember Weapon Ammos - fix clip refilling when loading a save with a mod that re-equips weapons when loading in
    • Mod BugFix: COC Accepts FormIDs - fix crash if formID was not for a cell
    • Mod BugFix: Save Manager - incremental saves function even when COCing from the main menu
    • Vanilla BugFix: Fix crash relating to BSMasterParticleSystem's
    • Vanilla BugFix: Rock-It-Launcher projectiles now show their 'Take' prompt as in Fallout 3
  • Version 5.75

    • Add: Custom Num Special Points
    • Mod BugFix: Ammo Count/Type Memory - no longer refills clip if you have no default ammo
    • Mod BugFix: Ammo Count/Type Memory - now refills the clip when automatic reloading
    • Enhance: Save Manager - add option to prevent scripted saves
  • Version 5.70

    • Add: Locational Melee Damage
    • Add: Ammo Count/Type Memory Per Weapon Ref
    • Add: Fatal Non-Sneak Crits Always Gib
    • Add: Center On Cell Accepts Form IDs
    • Add: Skip Vigor Tester SPECIAL Pages
    • Add: No Character Name Limit
    • Add: Queue Holster Weapons While Anims Play
    • Add: Delay Reputation Message Box After Combat
    • Add: No Lock Failed Terminals
    • Add: Looping-Reload AmmoSwap Refill Fix
    • Add: No Free Barter Items
    • Add: Grabbing Items Is A Crime
    • Enhance: Save Manager - add option for saving pre-levelup
    • Enhance: WASD Menus - add mousewheel support to the Vigor Tester menu
    • Enhance: Respawned Cell Indicator - make respawned/unvisited optional
    • Enhance: Scope Hold Breath - optionally require weapon skill/strength
    • Mod BugFix: Allow Activate While Anim Plays - restrict activating while scripted anims play
    • Mod BugFix: WASD Menus - wasd keys no longer repeat in console
    • Vanilla BugFix: Radio volume now correctly resets when leaving dialogue or loading a save
    • Vanilla BugFix: Fix 'Invalid Chip Data in CasinoData List'
    • Mod BugFix: Show Firing Enemies On Compass - no longer shows when NPCs use thrown weapons
    • Mod BugFix: Equip Last Weapon Hotkey - prevent in VATS
  • Version 5.66

    • Enhance: Disable HUD Hotkey Wheel - add controller support
    • Mod BugFix: Fix inventory forgetting scroll position after repairing items
    • Mod BugFix: Adjustable Scope Zoom - fix buffered scope zoom not being cleared when scrolling then immediately stopping aiming
  • Version 5.65

    • Add: No Turning Anim
    • Add: Sort Level Up Perks
    • Add: Less Restrictive VATS Menu Exiting
    • Add: Custom Add To Inventory Message Timer
    • Add: Hide Red Crosshair On Distant Invisible NPCs
    • Add: Lower Ambient Music Volume During Dialogue
    • Mod BugFix: PipBoy scroll positions save correctly if the PipBoy is closed from the Map and Stats menus
  • Version 5.60

    • Enhance: Entering VATS Costs AP - option to only cost if no targets found
    • Enhance: RGB HUD Sliders - option for terminals to use HUD color
    • Mod BugFix: 1st Person Scope Anims now only applies to scoped weapons
    • Mod BugFix: Scope Visibility Delay only applies to 1st person
    • Mod BugFix: No Auto Weapon Fire Delay/Fire While Landing/Aiming - only affects player
  • Version 5.55

    • Add: Local Map Hotkey
    • Add: No Healing Items In Combat
    • Add: Location Discovered Corner Message
    • Add: Hide Ranks In Trait Description
    • Enhance: Delayed Scope Visibility - option to always show 1st person anims
    • Enhance: Prevent Aiming While Reloading - also affect reload loop weapons
    • Enhance: Autosave Manager - option to not autosave in combat
    • Enhance: Held Activate Key - option to delay stealing items
    • Enhance: Unequip Weapon Mods - mod removal sound is now configurable
    • Mod BugFix: Delayed Scope Visibility - also delays night vision effect
    • Mod BugFix: Disable Weapon FOV and Custom Sniper Zoom Rate function as expected with Delayed Scopes
    • Mod BugFix: Using arrow keys to modify the mouse hovered setting in the StartMenu no longer incorrectly selects a different tile
  • Version 5.50

    • Add: Scope Visibility Delay
    • Add: Custom Subtitle Distance
    • Add: Recurring Challenge Indicator
    • Add: No Recurring Challenges
    • Add: Disable Border Regions and Show Message
    • Enhance: Difficulty Doesnt Affect NPC-NPC Damage - add option to scale companion<-->npc damage
    • Enhance: WASD Menus - option to make Tab return to the Inventory menu instead of closing the PipBoy from the Repair and ItemMod menus
    • Enhance: Godmode Needs No Ammo - allow automatic weapons to fire with no selected ammo type
    • Mod BugFix: Menu Search - keep filter applied when changing challenge categories
    • Mod BugFix: Cap actor values for Agility Scales Movement Speed, Robot Compaions Use Scrap Metal, Running Costs AP, Pickpocket Overhaul
    • Mod BugFix: Allow Movement During VATS - no longer causes PipBoy to be slanted if opened while moving left/right
  • Version 5.45

    • Add: Invert Pipboy Repair Condition Sorting
    • Add: Sort Repair Services Menu Alphabetically
    • Enhance: Unequip Weapon Mods - fix vanilla bug where weapon would flicker upon modding
    • Enhance: Unequip Weapon Mods - don't show misc stat challenge progress when removing mods
    • Mod BugFix: Terminal Instant Display Hotkeys - fix crash when left clicking while hacking (bug introduced in 5.40)
    • Mod BugFix: Using arrow keys to modify the mouse hovered skill in the LevelUpMenu no longer incorrectly selects a different tile
    • Vanilla BugFix: RepairServicesMenu no longer loses its scroll position when repairing items
    • Vanilla BugFix: Fix exploit where repair menu items could be duplicated by rapidly opening/closing the menu
    • Vanilla BugFix: Prevent crash and print model name if a HkpShape has invalid child nodes
  • Version 5.40

    • Add: Clicking Shows Rest Of Terminal Note Page
    • Enhance: Menu Search/Inventory Sort Button - significantly reduce lag when filtering/sorting
    • Enhance: Unequip Weapon Mods - don't change the alpha for equipped mods, instead use the 'Equipped' square like other menus
    • Enhance: Unequip Weapon Mods - option to show unowned weapon mods
    • Enhance: Terminal Instant Display Hotkeys - also speed up the initial splash screens
    • Enhance: Terminal Instant Display Hotkeys - add left click to speed up display of submenus
    • Enhance: Godmode Needs No Ammo - allow firing in VATS with no ammo item equipped
    • Mod BugFix: Inventory Sorting - value per weight now takes item condition and 'pack rat' into account
    • Mod BugFix: Unequip Weapon Mods - don't allow controllers to open the menu if the button is greyed out or invisible
    • Mod BugFix: VATS Exit Key - right click only exits if the game is the active window
  • Version 5.35

    • Add: Pickpocket Worn Items
    • Add: Keep Broken Items Equipped
    • Add: Move During VATS Playback
    • Change: Removed E key from WASD menus in favour of Spacebar
    • Enhance: Unequip Weapon Mods - prevent Mod button if weapon is unmodded and player has no mods for the weapon
    • Enhance: Unequip Weapon Mods - option to hide mod button for weapons that can't be modded
    • Enhance: Unequip Weapon Mods - play a sound when mods are removed
    • Enhance: Menu Sorting - add show H20/FOD/HP/RADS filtering modes
    • Enhance: Menu Sorting - add icons for each sorting mode
    • Enhance: Menu Sorting - add Shift/Control modifiers and a controller hotkey for cycling between modes
    • Enhance: Menu Sorting - play a sound when switching sorting modes using hotkeys or clicking on the active pipboy category
    • Enhance: Menu Sorting - add customisable weight threshold for 'hide weightless' mode
    • Enhance: Loot Unconscious NPCs - allow taking worn items
    • Enhance: Pickpocket Overhaul - add multiplier for stealing worn items
    • Mod BugFix: Show Poison Effects String - Fix ammo effects being hidden
    • Vanilla BugFix: Equipping a pipboy item while opening/closing the pipboy no longer crashes the game
    • Vanilla BugFix: HighlightBodyPart and HighlightAdditionalReference no longer hide the player's weapon
    • Vanilla BugFix: RepairServicesMenu and BookMenu now hide behind the pause menu
  • Version 5.30

    • Add: Unequip Weapon Mods
    • Add: Difficulty Doesnt Affect NPC-NPC Damage
    • Add: Stats Menu Percentage XP
    • Add: Disable Combat Music
    • Add: Descriptive Missing Masters Error
    • Enhance: Menu Search - option to include objectives in Quest search
    • Enhance: Popup Menus Don't Move Cursors - add JIP Improved Recipe Menu Support
    • Mod BugFix: Timed autosave is now only active if bImprovedAutosave is also enabled
  • Version 5.25

    • Add: Disable Achievements
    • Add: PipBoy Shows Weapon Poison Effects
    • Add: Sort PipBoy Quests
    • Add: Hide Unavailable Radios
    • Add: Open Radio Hotkey
    • Enhance: Print Vanilla Errors To Console - add BSA name to 'Loading user or misnamed BSA' warning
    • Enhance: Hold To Activate - Add Electric Hotplate support
    • Enhance: WASD Menus - add option to always allow movement with WASD keys by ignoring WASD xml hotkeys
    • Enhance: Hide HUD Key - add hide hardcore needs option
    • Enhance: Save Manager - add optional incremental save slot change interval
    • Mod BugFix: B button now closes PipBoy again even if it's remapped (bug introduced in 5.15)
    • Mod BugFix: Inventory Sort Button - controller hotkeys no longer change the current tab
    • Mod BugFix: Improved Flycam - fix stuttering when using NVTF's framerate manager
  • Version 5.20

    • Add: Allow Sleep Wait With Reduced Max Health
    • Add: Colored HUD Bars
    • Add: Level Difference Based Combat XP
    • Add: Sneak Attack Criticals Require Headshots
    • Add: SpeedMult Scales Jump Height
    • Add: Stealing Sends No Alarm
    • Add: Swap Ammo With Weapon Holstered
    • Add: Wear Power Armor Without Training
    • Add: Sort Pipboy Notes
    • Enhance: Add sorting for containers/barter menu button
    • Enhance: Modified Overencumbered Regen Rate - option to only modify rate while moving
    • Enhance: Held Activate Key - option to support terminals
    • Enhance: Held Activate Key - option to not take items if they would overencumber the player
    • Enhance: Power Attacks Cost AP - option to scale AP cost based on weapon weight
    • Enhance: Weightless Power Armor - option to require Power Armor Training
    • Enhance: Quick Use - add Voice Holotape support
    • Enhance: Extended Console Details - add option to always show ToggleFullHelp information
    • Enhance: Extended Console Details - hide the ToggleFullHelp Action Flags if they are only USE_DEFAULT
    • Mod BugFix: Held Activate Key spam take item no longer activates terminals
    • Mod BugFix: Caravan Doubled Caps Fix removes caps from the opponent when they lose
    • Mod BugFix: Incremental Autosave index is now stored in the INI correctly
    • Mod BugFix: Ctrl-Shift-S loading hotkey only shows the Tweaks Txt if NV is the foreground window
    • Vanilla BugFix: Reset the queued objective/quest updates when loading a save
    • Add a warning if any mods have recompiled all scripts
    • Don't generate missing tweaks INI and show a warning for MO2 users
  • Version 5.15

    • Add: Hold And Release Throwables
    • Add: Weightless Items
    • Add: VATS Stop Burst If Target Dead
    • Enhance: Weapon Requirements Matter - add ignore throwables
    • Enhance: Inventory Sort Button - add filtering Barter and Container menus (no sorting)
    • Enhance: Inventory Search - add Ctrl-W to click the inventory Sort Button if it's enabled
    • Enhance: WASD Menus - shift left/right switches devices in the controls menu (alongside the vanilla Shift-Enter hotkey)
    • Mod BugFix: Scoped Zoom Rate - don't scale speed if weapon is holstered
    • Mod BugFix: Fix controller back key being activated twice with WASD Menus active
    • Mod BugFix: Disable TCL Movement fix if a controller is active
    • Mod BugFix: L3/R3 now function in action mapping menu (bug introduced in 5.10)
    • Mod BugFix: Closing the Note Menu no longer also closes the PipBoy
    • Mod BugFix: Print General Errors To Console - Fix crash for some messages (thanks UnchosenWanderer)
    • Mod BugFix: Print Errors To Console - messages when loading the game are no longer in reverse order
  • Version 5.11

    • Add: Min Blood Splatter Damage Threshold
    • Mod BugFix: Dead Actor Indicator - remove actors when their ash/goo piles are viewed
    • Mod BugFix: Using a controller with WASD Menus no longer also closes the container when the quantity menu is closed
    • Mod BugFix: Inventory Sorting Button - address a conflict with Inventory Search which caused the filter to not be reset when viewing other menus)
  • Version 5.10

    • Add: Sneak While Equipping Weapons
    • Add: Recently Dead NPC Indicator
    • Add: Custom Max HUD NPC Compass Ticks
    • Add: Back Button Doesn't Close PipBoy
    • Change: Separated 'Auto Weapon No Firing Delay' functionality out from 'Fire While Aiming'
    • Enhance: Companion Pip Color Change - color now customisable
    • Enhance: Smooth Iron Sights - add OutQuart and InOutQuart easing functions
    • Enhance: Skip Deathcam Hotkey - add controller support using the 'Back' button
    • Enhance: Clicking Active Tab Sorts Inventory - now updates the inventory sorting button's icon
    • Enhance: Inventory Sorting Button - add controller support with customizable key (default is R3)
    • Enhance: Save Manager - autosave timer no longer increases while in the Pause and Console menus
    • Mod BugFix: Smooth Iron Sights - don't aim if weapons are holstered
    • Mod BugFix: Add additional check for Note Menu caching to ensure it updates when notes are added
    • Mod BugFix: Terminal Skip Display Hotkey fix bug where it could occasionally not work
    • Mod BugFix: Charged Attacks Cost AP - charge AP for consecutive hits when holding down the attack button while unarmed
    • Vanilla BugFix: Queued attempts to attack/fire weapons are now cleared when loading a save
    • Menus are now passed controller input messages when L3 or R3 are pressed (17/18)
  • Version 5.05

    • Add: Faster Quest And Note Menu
    • Add: Disable Hardcore/RADS Needs Messages
    • Add: Keep Holotapes Playing When Selecting Other Notes
    • Add: (for nvse plugin developers) Call DebugBreak before terminating the process if a debugger is present
    • Enhance: No Auto Continue Dialogue - holding shift will auto continue
    • Enhance: Menu Search - Recipe Menu search also filters on component names
    • Enhance: WASD Menus - show a note's content when navigating to it even if another note is already selected
    • Enhance: Equip Last Weapon Key - don't allow switching weapons while animations are playing (unless bAllowWeaponHotkeysAndPipBoyWhileReloading is active)
    • Mod BugFix: Save Manager - iMinAutosaveInterval no longer incorrectly prevents timed autosaves
    • Mod BugFix: Toggle True Ironsights - correctly display the crosshair when toggling modes while aiming
    • Mod BugFix: Menu Search - Recipe Menu search is now reset when reopening the menu
    • Mod BugFix: VATS Exit Key - exiting right after firing a burst now charges Action Points
    • Mod BugFix: bOpenPipboyToInventoryByDefault is now compatible with the Map/Quest menu hotkeys
    • Add: Smooth Iron Sights Camera
  • Version 5.02

    • Add: Toggle Crosshair Key
    • Enhance: Activate Key Take Items While Key Held - add timer before taking items
    • Enhance: Menu Search - add support for Keys menu
    • Enhance: Menu Search - option to not clear search string when reopening the menu with bDisablingMenuSearchRefreshesMenu enabled
    • Enhance: Menu Search - persist Searches across Map and Stats Menu tabs
    • Enhance: Decrease searchbar alpha to indicate a filter is applied when not using bDisablingMenuSearchRefreshesMenu
    • Mod BugFix: Fix crash when searching in the misc tab with the keyring visible
    • Mod BugFix: Toggle True Ironsights doesn't set the sight visible if you aren't aiming
    • Mod BugFix: Cookable Grenades no longer affects VATS
    • Mod BugFix: Cookable Grenades no longer triggers for proximity explosives (thanks HeroinZero)
    • Mod BugFix: Cookable Grenades don't play more sounds after the final countdown second if bOvercookedGrenadesExplode is disabled
    • Mod BugFix: Manual Reload Prevent Firing Animation no longer fails with 1 ammo in clip
    • Mod BugFix: Better Pickup Prompt overencumbered indicator takes into account perk modifiers
    • Vanilla BugFix: Allow closing PipBoy from the Keys menu, and the Stats Menu Limb Selection Mode (while a controller is connected but disabled in the Settings menu)
  • Version 5.01

    • Add: NVAC Prints Module Addresses
    • Add: Toggle True IronSights Hotkey
    • Enhance: Cookable Grenades - add customizable sounds for a countdown timer till explosion and ignore weapons with attack anim Throw2 (dynamite etc.)
    • Enhance: Menu Search - add option to clear the remove the filter when closing the search bar and Ctrl-R to cancel the filter
    • Mod BugFix: Menu Search - closing the Perk Menu with a filter active will still grant the selected perk if it was hidden
    • Mod BugFix: Equip Last Weapon Hotkey - ignore throwables option now switches to the expected weapon
    • Mod BugFix: Spin Weapons Sound Fix - revert change from 5.00 as overlapping sounds are undesired
  • Version 5.00

    • Add: Menu Search
    • Add: Cookable Grenades
    • Add: Lower Radio Song Volume During Dialogue
    • Add: Use Keyboard/Mouse In Gamemode While A Controller Is Connected
    • Add: Scale Critical Damage
    • Add: AddItem Console Commands Need No Count
    • Add: Louder Third Person Empty Clip Sounds
    • Add: Auto SetConsoleOutputFile
    • Enhance: Spin Weapons Sound Fix - play sound when weapon is cooling down after multiple clicks
    • Enhance: No Weapon FOV - option to still use weapon FOV if a weapon has no ironsights
    • Enhance: Manual Reload - option to play empty clip sound when clip is emptied for automatic weapons
    • Enhance: No Karma Messages - optional threshold to ignore gain/loss messages for minor changes
    • Enhance: Save Manager - add interval to ignore autosaves
    • Enhance: Allow Pipboy While Reloading- also allow dropping the equipped weapon while anims play
    • Enhance: Show Note Menu in PipBoy - add controller support
    • Enhance: Equip Last Weapon Key- option to ignore throwable weapons and do nothing if the last weapon is already equipped
    • Mod BugFix: Prevent Tutorial Messages- also prevent recipe menu and caravan popups
    • Mod BugFix: fix crash when throwing your last grenade/mine if iAutoReloadThreshold is active
  • Version 4.95

    • Add: Compare Armor Stats
    • Add: Disable Holstered Weapon Zooming
    • Add: Allow Entering VATS While Anims Play
    • Add: Include Plugin Name In Console Prints
    • Add: Stats Effects Menu Show Time Remaining
    • Add: Robotic Companions Heal With Scrap Metal
    • Add: Convert Screenshot Format (credits to iranrmrf)
    • Enhance: Escape key now resets controller keybinds
    • Enhance: Custom Scope Zoom Rate - option to make zooming out at the same rate
    • Enhance: Manual Reload - Add auto reload clip size threshold
    • Enhance: Weightless Worn Power Armor - option to require torso armor to make headgear weightless
    • Enhance: Fast Travel Nuka Cola also accepts Ice Cold Nuka Cola
    • Mod BugFix: Custom Pickpocket Formula now allows instant success when pickpocketting knocked over actors (requires Loot Unconscious Actors)
    • Vanilla BugFix: Fix crash when reconnecting a controller while hacking a terminal
    • Holding Control Shift S while loading to main menu now opens the Tweaks ini in the system text editor
  • Version 4.90

    • Add: VATS Target Head By Default
    • Add: Show Sneak Label While Standing
    • Add: Scroll Only Changes Camera Height If POV Held
    • Enhance: Repeated Jump Key prevents Jump sounds within 100ms of each other
    • Enhance: Show Note Menu in PipBoy - mark notes as read and don't select them in the map menu to allow scrolling without needing to click again
    • Mod BugFix: Show Note Menu in PipBoy - replace variables like &PCNAME;
    • Mod BugFix: Local Map Menu Hotkey now closes the PipBoy
    • Mod BugFix: Slow Breath Regen no longer shows the breath meter when endurance increases (max breath is tied to endurance)
    • Vanilla BugFix: allow exiting the VATS menu while zoomed out (vats key is held)
  • Version 4.85

    • Add: Power Attack While Overencumbered
    • Add: Spin Weapons Sound Fix
    • Add: Slow Breath Regen
    • Add: Show Note Menu in PipBoy
    • Add: Don't Set Quest When Gaining New Objectives
    • Add: Turn Slower While Aiming
    • Mod BugFix: Fix crash where missing mods string could be too long
    • Vanilla BugFix: Prevent companions mentioning having no ammo if they are using a recharger weapon
    • Enhance: Keep Quest Text Visible When Aiming also includes if the game is paused
  • Version 4.81

    • Fix regression from 4.80 causing a crash with bOverencumberedTweak enabled and bJumpingCostsAP disabled (thanks youngone01)
    • Enhance: Add Barter Menu support to "Invert Container Menu Scrollwheel Category Change"
  • Version 4.80

    • Add: Fire While Landing
    • Add: Fire While Aiming In/Out
    • Add: No Disarm Companions
    • Add: Don't Allow Console Till Init Is Done
    • Add: Open Pipboy And Use Weapon Hotkeys While Reloading
    • Enhance: Keep Quest Text When Aiming also applies for scopes
    • Enhance: Jumping Costs AP now compatible with 76 Encumbrance
    • Enhance: Manual Reload - option to stop automatic weapon firing animations continuing when the clip is emptied
    • Mod BugFix: AP is no longer subtracted for consecutive rapid jumps while overencumbered
    • Mod BugFix: AP can no longer become negative with bWeightBasedAPPenalty enabled
  • Version 4.75

    • Add: Invert Container Menu Scrollwheel Category Change
    • Add: Disable Godmode On Load
    • Add: HUD Fatigue Indicator
    • Change: VATS Exit Key is now the PipBoy key and works with controllers
    • Change: Move Bugfixes from WASD Menus to be enabled by default
    • Enhance: Map Menu Hotkey - add option to show local map when in interiors
    • Mod BugFix: Remember Ammo Count - Fix regression from 4.70 that lead to a crash on the first call to GetCurrentAmmoRounds if a save was loaded with a melee weapon equipped- or if a melee weapon was equipped in TTW
    • Mod BugFix: Remember Ammo Type correctly limits ammo count to the clip size instead of inventory count if bRememberAmmoCount is disabled
    • Vanilla BugFix: Fix BSFadeNode crash
    • Enhance: Faster Controller POV Rotate also affects flycam rotation speed
    • Enhance: Repeated Jump Key - now prevents player landing sounds within 100ms of each other
  • Version 4.70

    • Add: VATS Dpad Changes Body Part
    • Add: Hide Crosshair In First Person
    • Add: Toggle Menus Hotkey
    • Add: Weightless Worn Armor
    • Add: Weightless Aid Items In Non-Hardcore
    • Add: Show Quest And Non DR/DT Items In Vendor Repair Menu
    • Add: No Casino Bans
    • Add: NPCs Can Sneak Attack Critical
    • Add: NPCs Can Disarm Player
    • Add: Sneak Attack Criticals Only For Melee Weapons
    • Add: Non-Melee Damage Ignores Scale
    • Enhance: Remove Controller Deadzones - now increases look accuracy
    • Enhance: Manual Reload - show the reload animation when setting a weapon's ammo if it was empty
    • Mod BugFix: No Fast Travel Time Change no longer causes following NPCs faces to freeze
    • Mod BugFix: Remember Ammo Count - fix ammo getting stuck at 0/0 when loading a save created with with no ammo selected
    • Mod BugFix: Remember Ammo Count - now correctly restores the ammo count if Remember Ammo Type is enabled, fix crash when dropping equipped ammo
    • Option: Manual Reload - don't reload when taking ammo from the ground or containers
  • Version 4.65

    • Add: Remember Selected Ammo Type
    • Add: Ultrawide Black Rectangle And Zoomed Menus Fix
    • Add: No Exterior Load Screen Backgrounds
    • Enhance: Improved Flycam - add toggleable smooth camera
    • Mod BugFix: Remember Ammo Count On Load - now selects a default ammo if you only have special ammo
  • Version 4.60

    • Add: Fix Doubled Caravan Payout
    • Add: Custom Armor Condition Penalty
    • Add: Remember Ammo Count On Load
    • Add: Character Melee Damage Ignores Scale
    • Add: Skip To Perk Screen If No Skill Points To Assign
    • Remove: Switch POV On Cell Change as it occasionally could crash the game
    • Enhance: WASD Menus - Scrollwheel now swaps hands if they are split in BlackJack
    • Mod BugFix: ReduceXP no longer limits earned XP to 32,000
    • Mod BugFix: Fix crash when closing PipBoy with the map or quest keys
    • Mod BugFix: Kills Reward AP no longer crashes if an esp is loaded that calls KillActor before the main menu with the player as the killer (e.g. TTW)
  • Version 4.55

    • Add: Compare Weapon Stats
    • Add: Save PipBoy Scroll Positions
    • Add: No Interior Black Loading Screen
    • Add: Player Melee Damage Ignores Scale
    • Add: Hide Map Marker Faction Reputation
    • Add: No Weapon Condition Damage Penalty
    • Change: Replace "Midair Sleep Wait" with "Sleep Wait Anywhere"
    • Change: Remove bCustomGamesettings, always apply gamesetting changes if they are present
    • Enhance: Custom Gamesettings - read all ini files from NVSE/Plugins/Tweaks/Gamesettings folder
    • Enhance: bDisableTutorialMessages now disables tutorial scripts kCGTutorialScript and kVCGTutorialScript
    • Mod BugFix: Incorrect gamesettings are now properly ignored, and an error is printed to console
    • Mod BugFix: No Fast Travel Time Change now works for short distances
    • Vanilla BugFix: Settings now save if the start menu is closed without clicking on "Back"
    • Vanilla BugFix: PipBoy scroll position correctly saves when closing the menu without clicking on a tile
    • Vanilla BugFix: XP, Quest and Messages are no longer invisible after closing the start menu
  • Version 4.51

    • Enhance: Hold To Activate - Add crafting
    • Enhance: Hold To Activate - option take items while activate is held
    • Enhance: Hold To Activate - don't require holding for locked containers
    • Enhance: Repeated Use Key - option to only take items
  • Version 4.50

    • Add: Hold To Activate (Furniture, Containers/NPCs And Water)
    • Add: Keep Quest Text Visible While Aiming
    • Add: Meltdown Affects Teammate Kills
    • Add: Hide Compass and HP Bars Key
    • Add: No Self Explosion Damage
    • Enhance: Sleep In Owned Beds - allow sleeping while trespassing
    • Enhance: Hold To Sneak - Don't stand when in VATS
    • Mod BugFix: Terminal Fail On Early Exit no longer gets stuck
  • Version 4.45

    • Add: 24 Hour Sleep/Wait Clock
    • Add: 12 Hour Pipboy Clock
    • Add: Container Respawns Message
    • Add: Deselect Quests
    • Add: Local Map Respawned Cell Indicator
    • Add: No Place Marker Popup
    • Add: Better Pickup Prompt
    • Add: Hide Equipped Items In Barter/Containers
    • Add: No Food Worn Off Message
    • Add: Fix Disintegrations Stat
    • Add: DD.MM.YY Date Format
    • Add: Perk Menu Conditions Visibility Fix
    • Enhance: Quick Use Notes - Show "Re-read" on notes that have already been read
    • Mod BugFix: Fix potential crash with "Quick Use Notes"
    • Mod BugFix: Quick Use Stats now scales DAM/DPS with condition
    • Vanilla BugFix: AP Regen modifiers now apply when the player has no weapon equipped
  • Version 4.40

    • Add: Ignore Terminal Lock Level
    • Add: Rotate Further While Seated
    • Add: Loot Unconscious Victims
    • Add: Color New Map Markers
    • Add: Open PipBoy To Inventory By Default
    • Add: Show Weapon Ammo Use In Menus
    • Mod BugFix: Don't check weapon requirements when a weapon is force equipped
    • Mod BugFix: Default time for "Hold Wait Key To Show Menu" set to 1000ms instead of 0ms
  • Version 4.35

    • Add: Save On Exit Game
    • Add: Fallout 3 Audio Distortion
    • Add: Pick Locks Regardless Of Skill
    • Add: Keep XP Bar Visible When Closing Menus
    • Mod BugFix: Quick Use Notes - Now replaces format specifiers such as &PCName; in note text
    • Mod BugFix: Fix potential odd behavior with Running Costs AP including VATS and Wait keys not functioning, and occasional crashes
    • Mod BugFix: Remember Selected Console Ref no longer restores the previous selected ref when reopening the console if none were selected when it was closed
  • Version 4.31

    • Add: Hold Wait Key To Show Menu
    • Option: Quick Use - show item stats
    • Option: Don't scale Sleep/Wait time by the current timescale
    • Enhance: Quick Use Notes - use Scroll layout instead of Book, and mark viewed notes as read
    • Mod BugFix: Hide teammates from Detected By Whom
    • Mod BugFix: Actor Buy/Sell flags are now properly retrieved
  • Version 4.30

    • Add: Remember Selected Console Ref
    • Add: Sleep In Owned Beds
    • Add: Vendors Obey Their Buy/Sell Flags
    • Add: Disable Hard-coded Tutorial Messages
    • Add: Fast Travel Doesn't Progress Time
    • Add: Detected By Whom
    • Add: Switch POV On Cell Change
    • Add: Running Costs AP
    • Add: Hide Completed Quests
    • Option: Apply a custom scale to the action points regen rate while overencumbered
    • Option: Reduced XP - multiplier now configurable
    • Enhance: Extended Console Details - Added EditorID support from JohnnyGuitar NVSE
    • Enhance: WASD Menus - added ALT scroll support for the Stats Menu, allowing scrolling of perk descriptions by holding alt and pressing up/down
    • Enhance: WASD Menus - added scrollwheel to change bet in SlotMachine, Roulette and BlackJack menus
    • Enhance: HUD RGB Sliders - add option to the PipBoy color toggle to use HUD color
    • Enhance: Quick Use - add option to show the Book Menu for notes (requires Book Menu Restored)
    • Enhance: No Casino Max Bet - After losing a game, set slot machine bet to total chips instead of 1 if the bet amount is larger than the total chips
    • Mod BugFix: Don't show the pause menu when loading a save if a menu is already shown (e.g. message menu)
    • Mod BugFix: Zoomable Non-Scoped Weapons no longer resets while aiming
    • Mod BugFix: Add workaround for WASD Menus 'E' key conflicting with the 'Caravan' Menu
    • Vanilla BugFix: Fix crash when loading a save after lowering uGridsToLoad, and decrease minumum uGrids to 3 (from 5)
  • Version 4.25

    • Add: Sort Unavailable Radios To Bottom
    • Add: Remove Follower Topics
    • Add: Fix Console Visibility
    • Option: VATS Hide Friendlies By Default
    • Mod BugFix: Don't try to unequip broken armor if it was force equipped
    • Mod BugFix: Don't scroll to bottom when a setting slider is at max (WASD Menus)
    • Mod BugFix: Limit volume up/down keys
    • Mod BugFix: Quick Use no longer affects calls to Activate from scripts
  • Version 4.20

    • Add: Run and Gun Negative AP Fix
    • Add: Hide Grenade Indicator If Explosion Does No Damage
    • Add: Unspoken NPC Indicator
    • Add: Radio Volume Up/Down Keys
    • Add: No Scale NPC Armor DR/DT By Condition
    • Enhance: Update RGB Slider Positions when using the vanilla HUD Color toggle
    • Enhance: Quantity Menu now works with WASD/Arrow Keys
    • Enhance: Inventory Sort Button - Add option to hide weightless and quest items then sort by weight
    • Enhance: Scope Hold Breath - holding the Activate key also holds breath
    • Enhance: bNoPipboyOnAltTab now also prevents the pipboy from closing when alt-tabbing
    • Enhance: Inventory Sort Button - Now compatible with mods that use JIP's SetOnMenuClickEventHandler
    • Option: Only hide reputation popup if at min/max reputation and the change was non-scripted
    • Mod BugFix: Lockpick Doesn't Open Menus no longer prevents the LevelUpMenu showing till a container is opened
    • Mod BugFix: Right clicking with VATS Exit Key no longer erroneously ignores the next 'tab' key press
    • Change: Move individual itemstack stats hook to address a conflict with NVAC
  • Version 4.15

    • Add: Console Background
    • Add: Pipboy Quest Hotkey
    • Add: Main HUD Color Sliders
    • Add: Don't Multiply Item Stats By Stack Size
    • Add: TCL (Toggled Collision) Diagonal Movement Fix
    • Add: Show Currency In Misc Containers And Caps In PipBoy
    • Enhance: Sit To Wait option for not showing "You cannot wait while standing!" message
    • Enhance: Decrease Dialogue Click Delay also decreases the start menu clicking delay from 500ms to 256ms
    • Enhance: Add filtering modes - Hide Weightless and Hide Quest Items
    • Change: Don't use stack size when sorting by weight
    • Vanilla BugFix: Hide the crippled limb indicator when reloading a save
  • Version 4.12

    • Mod BugFix: Fix Pickpocket Success Rate crash introduced in 4.11
  • Version 4.11

    • Add: Clicking Current Pipboy Tab Sorts/Filters Inventory
    • Add: Hide HUD Crippled Limb Indicator
    • Option: Adjustable Scope Zoom - add min/max scope fov multipliers
    • Enhance: WASD Menus now allows assigning SPECIAL points on the summary Vigor Tester page
    • Mod BugFix: Fix pickpocket success rate showing in teammate containers
    • Mod BugFix: Fix Pipboy Inventory Drop Key causing the inventory to not register inputs (bug introduced in 4.10)
  • Version 4.10

    • Add: PipBoy Map Hotkey
    • Add: No Reputation Messages
    • Add: Disable Character Respec
    • Add: No Regen AP While Overencumbered
    • Add: Pipboy Hide Weightless/Sort By Weight Button
    • Add: Hide Current Clip Rounds
    • Option: 76 Encumbrance - always allow run
    • Option: Compass Hide Non-Firing Enemies
    • Enhance: Add general messages to available logging
    • Mod BugFix: Fix crash with Clip Size Matters when using a weapon that uses no ammo in VATS
    • Change: Allow rebind number keys is now optional, since DUI doesn't properly account for the extra controls
    • Change: Compass NPC Alpha - Remove iMaxNPCDistance and use the vanilla gamesettings fSneakMaxDistance and fSneakExteriorDistanceMult instead
  • Version 4.05

    • Add: HUD Show Region Names
    • Add: No Companion Kill XP
    • Add: Repairs Reward XP
    • Add: Kills Reward AP
    • Add: Clip Size Matters
    • Add: Disable HUD Hotkey Wheel
    • Remove: Use Button Grabs
    • Mod BugFix: Fix crash when using PickRefByID with Extended Console Details enabled
    • Mod BugFix: VATS Exit key no longer exits cinematic killcams
    • Mod BugFix: Toggle Pipboy Light Key no longer works if the player Pipboy Control flag is disabled
    • Vanilla BugFix: Fix PickRefByID command incorrectly creating two lines when selecting in console
  • Version 4.01

    • Mod BugFix: Pickpocket Overhaul now subtracts the correct amount of karma
  • Version 4.00

    • Add: Hide Misc Quest Items
    • Add: Pickpocket Overhaul
    • Add: Non-Selectable Player In Console
    • Add: Print Vanilla Errors To Console
    • Add: No Map Marker Added Popup
    • Add: Godmode Prevents Landing Pain Sound
    • Add: Extra Console Selected Ref Details
    • Enhance: Add option to sort ini alphabetically
    • Enhance: Add option to create new options at the tops of sections rather than the bottom
    • Enhance: Only write to the ini file if changes were made
    • Mod BugFix: Interior Fog Remover now functions correctly for cells that have lighting templates
  • Version 3.95

    • Add: Lockpick Show Key Name
    • Add: AP and HP Visible While Using Scope
    • Add: Delay Post Combat LevelUp
    • Add: Jumping Doesn't Drop Grabbed Item
    • Enhance: 76 Encumbrance now works if always run is disabled
    • Mod BugFix: Add workaround for a bug in the NVSE Serialisation API that caused a crash when loading a save with the bobby pin health tweak disabled if it was previously enabled for that save (thanks C6)
    • Mod BugFix: Add one frame delay to "Open Start Menu On Save Load" to prevent visual bugs
    • Vanilla BugFix: F1/F2/F3 PipBoy hotkeys no longer trigger if the console is open
  • Version 3.90

    • Add: Pause on Load Game
    • Add: Interior Fog Remover
    • Add: Improved Hacking
  • Version 3.86

    • Mod BugFix: Fix crash with bSneakAttackWithoutCrouching
  • Version 3.85

    • Add: Sneak Attack Without Crouching
    • Add: Remove Sneak Attack Criticals
    • Add: Disable Loading Screen Tips
    • Add: Disable Companion Killcam
    • Enhance: Add option to not require strength or skill in Weapon Requirements Matter
    • Enhance: Add skill points per int to Modify Skill Points
    • Enhance: Add option for min/max scope zoom
    • Mod BugFix: fFallDamageMult now correctly expects a float value
  • Version 3.80

    • Add: Power Armor Scales Fall Damage
    • Add: Agility Scales Movement Speed
    • Add: Disable Weapon FOV
    • Add: Automatically Unequip Broken Armor
    • Add: Weapon Requirements Matter
    • Add: No Capitalised Container Categories
    • Mod BugFix: Fix crash if GameSettings section was more than 4000 characters long
    • Enhance: GameSettings section now supports comments
    • Enhance: Double Tab Ammo Swap length customisable
    • Enhance: Add option for * to be shown on visited cells instead of unvisited
    • Enhance: Shift Arrow Keys also prevent mouse from taking priority in menus (WASD Menus)
  • Version 3.75

    • Add: Scope Hold Breath
    • Mod BugFix: Fix cursor depth not being set with "Pop-up Menus Don't Move Cursor"
    • Enhance: Add option to allow night-vision during daytime
    • Enhance: Make Smooth Scope Zoom Optional
    • Enhance: Add option to only allow zooming on weapons with no projectile (e.g. Binoculars)
    • Enhance: Add option to reset scope zoom after some time
  • Version 3.70

    • Add: Adjustable Scope Zoom
    • Add: Toggleable Scope Night Vision
    • Add: Popup Menus Don't Move Cursor
    • Add: Item Mod Menu Unequip Fix
    • Enhance: Add option for Map Menu WASD to center the selection rectangle position
    • Change: E key now functions the same as spacebar in menu (WASD Menus)
    • Enhance: Add option to hide cursor only when NPC is talking in the Dialog Menu
    • Enhance: Sit To Wait - Allow waiting while standing in godmode
    • Enhance: Godmode Needs No Ammo - add VATS support for throwables
    • Vanilla BugFix: Fix notes and LevelUp/Trait menu list selection disappearing when using Arrow Keys (WASD Menus)
    • Mod BugFix: Don't autosave while using a scope
    • Mod BugFix: Using 'Place Marker' with MapMenu WASD no longer places where the cursor is
  • Version 3.65

    • Add: List Missing Mods on Load
    • Add: Luck Skill Doesn't Affect Gambling
    • Add: Custom Skill Points Base
    • Add: Remove Explosion In Face IMOD
    • Add: Remove Chem Worn Off IMOD
    • Mod BugFix: Fix oversight with bMapMenuWASD where stopping clicking when dragging the map would open the Fast Travel menu
    • Mod BugFix: Fix crash when using VATS with no weapon with bFirstPersonVATS enabled (bug introduced in 3.25)
    • Vanilla BugFix: Selected tile no longer disappears when changing Recipe category with Arrow Keys/WASD (WASD Menus)
    • Enhance: Add scrollwheel to change Recipe menu categories (WASD Menus)
    • Enhance: Holding alt scrolls notes (Menu WASD)
  • Version 3.60

    • Add: Holster Weapon Key
    • Add: Faster Title Screen
    • Add: Custom Perks Per Level
    • Add: VATS Holding Shift Ignores Friendly NPCs
    • Remove: Remove Help Button, since the MCM XML requires it
    • Enhance: Add sound to no bobby pins message
    • Mod BugFix: Fix bug introduced in 3.05 where the Disable Collision key could be active despite being set to 0 (thanks Crygreg)
    • Vanilla BugFix: Stop mouse taking priority when scrolling in VATS (WASD Menus)
    • Vanilla BugFix: Fix shift arrow keys occasionally not working in Containers/Barter (WASD Menus)
  • Version 3.55

    • Add: Hide Cursor In Dialog
    • Enhance: Allow custom thumbstick deadzones with bDisableControllerDeadzones enabled
    • Mod BugFix: Fix crash with bFasterControllerPOVRotate option
  • Version 3.50

    • Add: Remove Controller Deadzones
    • Add: Faster Controller POV Rotation
    • Mod BugFix: Prevent bobby pin use if force is pressed while lock is being successfully forced
    • Enhance: Change VATS Exit key to TAB from Left-ALT
    • Enhance: Prevent Tab closing pipboy when closing a menu such as the quantity menu
  • Version 3.45

    • Add: Double Tapping Reload Changes Ammo Type
    • Add: Force Lockpick Breaks Pin Instead of Lock
    • Enhance: Add option to number dialog topics
    • Mod BugFix: Alt-Tabbing no longer triggers Start Menu Back Key (bug reintroduced due to restructuring in 3.40)
  • Version 3.40

    • Enhance: Stop mouse taking priority when navigating with WASD/Arrow Keys
    • Enhance: Show save image in SaveLoad menu without mouseover (WASD Menus)
    • Enhance: Add Tab As Terminal Back/Close Button to WASD Menus
    • Enhance: Allow exiting VATS while zoomed out (WASD Menus)
    • Enhance: Add message when trying to read a book at 100 skill
    • Mod BugFix: MapMenu Zoom no longer occurs without the map tab selected (WASD Menus)
    • Vanilla/Mod BugFix: Add debounce to allow Tab, E, Space and Enter to function correctly in the Control/Action Mapping menu
  • Version 3.35

    • Add: Custom Gamesettings Section
    • Add: Disable Knockdowns in Godmode
  • Version 3.30

    • Add: Weightless Worn Power Armor
    • Add: Shift-Screenshot Hides Menus
    • Add: Map Menu WASD Support (WASD Menus)
    • Add: Godmode Prevents Crippled Head Effect
    • Add: Fast Travel While Enemies Are Nearby
    • Mod BugFix: Don't Autosave if the PipBoy is opening/closing
    • Enhance: Add options OnLocationDiscovered and OnQuestCompleted for Autosave Manager
    • Enhance: Allow Fast Travel Without Nuka-Cola in GodMode
    • Enhance: Shift Scales Item List Arrow Keys now scales the Dialog, Recipe, SaveLoad, Terminal, LevelUp, Start menus and the PipBoy Quest, Note, Radio, Challenge and MiscStat tabs.
  • Version 3.25

    • Add: Improved Flycam Controls
    • Add: Reloading With Full Clip Changes Ammo Type
    • Add: Holding Shift Scales Scroll Speed, Map Zoom Speed and Item List Arrow Keys (WASD Menus)
    • Add: NPCs Drop Their Holstered Weapon On Death
    • Add: Prevent Reloading With Partially Full Clip
    • Add: Disable Grenade Indicator
    • Enhance: Dialog menu hotkeys skip through speech, and hotkeys greater than the number of topics pick the last response
    • Mod Bugfix: First Person VATS no longer applies to scoped weapons
  • Version 3.21

    • Mod BugFix: Fix oversight in 3.20 which meant subsettings were not generated unless the tweak was enabled
  • Version 3.20

    • Add: Instant Terminal Display Hotkeys
    • Add: Disable Hit Shader
    • Add: Custom iMaxCharacterLevel
    • Add: No Auto Continue Dialog
    • Add: Qwertz Keyboard Layout
    • Enhance: Terminal Exit Key now works even if the mouse hasn't moved
    • Enhance: Add left/right arrows for pageup/pagedown in Start, SaveLoad, Terminal and LevelUp menus (WASD Menus)
    • Mod BugFix: Alt-Tabbing no longer goes back in Start Menu with "Start Menu Back Hotkey"
  • Version 3.15

    • Add: Custom Barter Buy/Sell Scale Per Category
    • Add: Fast Travel Requires Nuka-Quantum/Quartz/Victory
    • Add: Don't Allow Selling Items
    • Add: Constant Purified Water Price
    • Add: Dialog Number Hotkeys
  • Version 3.10

    • Enhance: Fallout 76 Encumbrance - Add controller support
    • Vanilla BugFix: Enable keyboard escape and printscreen when controller is connected
    • Mod BugFix: 1st Person VATS no longer causes the player's deathcam to also be first person
    • Add: Sneak Is Held Rather Than Toggleable
    • Add: Remove landing Anim
    • Add: Allow Unsafe Fast Travel (Indoors)
    • Enhance: Quick-Use works when aiming with a controller connected (no HUD prompt though)
  • Version 3.05

    • Add: Equip Last Weapon Hotkey
    • Add: Skip Intro Video
    • Option: Quick Use Book Support
    • Enhance: Godmode Needs No Ammo supports VATS
    • Add: First Person VATS
    • Enhance: If AutoWalk is started while the Forward key is held, it must be released and pressed again to stop AutoWalk
    • Enhance: Entering VATS Costs AP supports godmode
    • Enhance: Forward/Back Movement keys cancel each other
    • Option: Pressing automove while walking backwards will automove backwards
    • Add: Custom Console Key
  • Version 3.00

    • Add: Persistent Console History
    • Add: Don't Save Duplicate Commands to Console History
    • Add: No Quest Added Sound When Killing in Cinematic Killcam
    • Add: No Grabbing Owned Items
    • Mod BugFix: Alt-Tabbing no longer closes terminals with the Unified Close Key tweak active
    • Enhance: Pick Locks Even When Holding Key also supports terminals
    • Option: VATS exit key waits till current action ends before exiting
    • Option: Fail terminals if exited early when using No Exit Hacking
  • Version 2.96

    • Add: Pick Locks Even When Key Is Owned
    • Mod BugFix: Remove potential for unset hotkeys to activate
  • Version 2.95

    • Add: No Quest Objective Text
    • Add: No Exit Hacking
    • Add: Don't Set Quest If Completing Objective With No Active Quest
    • Add: Remove Help and MCM Buttons
    • Mod BugFix: VATS Exit Key no longer gets stuck, and supports Right Click
    • Add: Slot Machine Continual Spin Hotkey
    • Add: Exit to Main Menu Hotkey
    • Add: Exit Game Hotkey
    • Change: Move hotkey options to [Hotkeys] and remove bAddDisableCollisionKey and bAddRepeatActivateHotkey
    • Add: UK Keyboard Layout
    • Vanilla BugFix: Shift key no longer gets stuck when typing in console
  • Version 2.90

    • Add: Decrease Dialogue Click Delay
    • Add: Hide Unspoken NPC Names
    • Add: Instant End VATS Hotkey
    • Option: Don't show XP bar for XP earned during dialogue
    • Mod BugFix: AP is no longer drained if in godmode
    • Mod BugFix: Message and Text Edit menu's no longer close when returning from ALT-Tab
    • Mod BugFix: bNoVATSIfNotEnoughAP functionality restored
    • Add: Reduced XP
  • Version 2.85

    • Add: Skip Continue Game Confirmation
    • Add: Quick Use
    • Add: Separate Zoom Speed for Scoped Weapons
    • Add: Distance Based Quest Marker Visibility
    • Option: Remove the [SUCCESS] and [FAILED] from dialogue responses
    • Vanilla BugFix: stop keyboard input persisting when loading a save
    • Add: In VATS, added tab as back key, and spacebar as a select bodypart key (WASD Menus)
  • Version 2.80

    • Add: Inventory Drop Hotkey
    • Add: Drop Items in Midair
    • Add: No TCL Out-of-Bounds Position Reset
    • Vanilla BugFix: Crash when closing quantity menu if opened with arrow keys
    • Mod BugFix: Don't decrease AP when jumping while swimming
    • Mod BugFix: LevelUp scroll-wheel no longer inverted
  • Version 2.75

    • Add: Enhanced Camera Ground Sink Bug Fix
    • Add: Talk While Sneaking If Shift Is Held
    • Add: Charged Attacks Cost AP
    • Change: Allow PipBoy Open While Screen Shakes now resets the screen shake when opening the PipBoy
    • Vanilla Bugfix: Inventory selection no longer disappears when activating an item with Arrow Keys/Enter
  • Version 2.70

    • Add: Unified Exit Key - tab exits most menus
    • Add: No Red Crosshair on Enemies
    • Add: No LT/RT Texture on Controller PipBoy
    • Add: Left/Right Movement Keys Cancel Out
    • Add: Level Up Menu Scrollwheel Support
    • Add: Allow Opening Pipboy While Camera Shakes
    • Add: Continue Game Hotkey for Developers
    • Fix: Vanilla crash when pressing enter on an inventory page after changing tabs without selecting a new item
    • Mod BugFix: Change spacebar key to act like the controller 'A' button, so can skip through dialogue now
    • Option: [Menu WASD] Spacebar Doesn't Close Menus
    • Option: [Save Manager] Hide Autosave Message
    • Add: Allow Equipping Broken Items now includes Armor
    • Mod BugFix: Autosave timer now resets on every save (to improve compatibility with other mods that save)
    • Mod BugFix: Autosave Index resets correctly if manually altered to a high value
  • Version 2.67

    • Mod BugFix: Remove space in bAddDisableCollisionKey name, which added a duplicate option
  • Version 2.66

    • Mod BugFix: Default setting values are now correctly used for the session when a setting is generated
  • Version 2.65

    • Add: Improved Autosave - incremental autosave slots, hotkey to incremental save/fullsave/reload current save
    • Add: Terminal Exit Key (Tab)
    • Add: Start Menu Back Key (Tab)
    • Add: Hide [HIDDEN] label
    • Add: Holding jump repeatedly jumps
    • Add: Hotkey to Spam the Use Key
    • Fix: Bug where repeating WASD keys could get stuck
    • INI settings now generate with comments, and the ini is automatically formatted
  • Version 2.60

    • Add: Remove weapon damage buffer
    • Add: Keep crosshair when iron sighting
    • Option: WASD key repeat now optional
  • Version 2.55

    • Add: "Toggle PipBoy Light" key
    • Add: entering VATS costs AP
    • Add: allow vanilla keys to be unbound by pressing escape in the keybinding section
    • Add: reset fall height when using toggle collision button
    • Add: WASD keys now repeat like the arrow keys do
    • Option: fix the shift key sticking when navigating menus with arrow keys or WASD
    • Option: show respawned cell indicator on door prompt
  • Version 2.50

    • Add: No equipped weapon movement penalty
    • Add: Remember bobby pin health
    • Add: Show unconscious companions on the map (in red)
    • Add: Show companions on the compass as white instead of the current HUD color
    • Add: Remove minimum distance companions are shown on the world map
    • Add: Compass height indicator for quest markers
    • Add: Disable the Show Quest button's functionality
    • Add: Disable fast travel
    • Add: Disable use of skillbooks if skill is already at 100 (vanilla cap was 200)
    • Change: Moved bDisableVanillaEdgeAlpha to be its own tweak
    • Option: bUnnameUnvisitedCells to change the prompt for Unvisited Cell Indicator to obscure the cellname
    • Mod BugFix: Skip Invisible VATS now takes into account if player has enhanced sensors perk
  • Version 2.45

    • Add: only show unvisited locations on the compass if they are marked on the map
    • Add: remove ability to target invisible enemies in VATS
    • Add: Remove "Downloads" Button From Main Menu
    • Add: scale compass NPC alpha based on distance to player
    • Add: Scale compass location alpha based on distance to player
    • Add option to fix the engine bug where reload and holster speed aren't affected by the Agility stat and the Rapid Reload/Quickdraw perks after loading a save
    • Add: Compass Height Indicator
    • Add: Hotkeys 1-8 Included In Vanilla Settings' Controls Menu
  • Version 2.40

    • Add: Disable Collision Key
    • Add: End Player DeathCam Hotkey
    • Add: Include Location Name In "Map marker added" Popup
    • Add: Unvisited Interior Cell Indicator
    • Option: [Menu WASD] bOldMenuWASD=1; to use the old WASD hotkey that conflicted with default keybindings
  • Version 2.35

    • Add: Keep Roulette Bet Amount
    • Add: Console Numpad Support
    • Add: Allow Activate While An Animation Is Playing
    • Add: Custom Crafted Item Health Percentage
  • Version 2.30

    • Add: No Quest Failed / Location Discovered Popup
    • Add: No Ammo Casings
    • Add: Faster Terminal Hacking Transition
  • Version 2.23b

    • Option: Carryweight based AP scaling for Fallout 76 Encumbrance
    • Add: Fast Travel While Overencumbered
    • Add: Sit to Wait
  • Version 2.23

    • Add: Faster Save Menu Close
    • Add: No Max Casino Bet
    • Mod BugFix: Fixed WASD menu keys interfering with vanilla keybindings
  • Version 2.22

    • Add: Fallout 76 Overencumbrance
    • BugFix: Fix bug where dialogue options had a double space after skill tags
  • Version 2.21

    • Add: Left Click to Rotate Lockpick
  • Version 2.2

    • Add: configurable hotkey for screenshot, pipboy sub-menus and VATS accept
    • Add: movement penalty for aiming and backpedaling
    • Add: hide enemy markers on compass
    • Add: Equip Broken Items
    • Add: VATS Ignores Teammates
    • Add: Don't Show Container Menu After Lockpick
    • Add: Keep Pipboy Light On For Cell Changes
    • Add: Stop Bad Karma Sound Repetition
    • Add: Toggleable Ammo Weight, Essential Companion and Sleep Healing regardless of the Hardcore Setting
  • Version 2.1

    • Mod now automatically fills out the ini with any updated key/values, so there's no need to reset your ini settings every update
    • Add: No Start Menu DLC Message
    • Add: basic WASD key support for menus (keys don't repeat as they do with arrows though)
  • Version 2.01

    • Mod BugFix: Fixed bNoAudioDistortion CTD
    • Add: Godmode Needs No Ammo
  • Version 2.0

    • Add: Jumping Costs AP
    • Add: Combined Combat XP
    • Add: Manual Reload
    • Add: No Skill Tags
    • Option: Faster Sleep Wait - delay is now configurable via iWaitTimeMS
  • Version 1.0

    • Add: Better AutoWalk
    • Add: Debug Lockpick Menu
    • Add: Faster Sleep Wait
    • Add: Jump While Aiming
    • Add: Midair Fast Travel
    • Add: Midair Wait
    • Add: No Alt Tab Pause
    • Add: No Audio Distortion
    • Add: No Cripple/Critical Messages
    • Add: No Karma Messages
    • Add: No PipBoy In Combat
    • Add: No PipBoy On Alt Tab
    • Add: No Screenshot Popup
    • Add: No Scrollwheel POV Change
    • Add: No Unconscious Message
    • Add: No XP Popup
    • Add: Rebind 2 Key
    • Add: Run While Aiming
Donations

An engine-level collection of Quality-of-Life improvements in one file with INI settings to enable tweaks.
Fully compatible and recommend for The Frontier and TTW.

All features are optional and disabled by default and can be enabled by launching the game to fill the nvse_stewie_tweaks.ini (available in the optional downloads section) and then modifying the relevant line under the [Tweaks] section to be '= 1' instead of '= 0'. For hotkey options, change the value under [Hotkeys] to the desired key. Settings can also be configured from the Pause->Settings->Tweaks menu (changes are applied when the game is closed and reopened).

It is safe to install, configure, update or uninstall mid-playthrough (a new save is not required).

When updating, the mod's INI will be automatically filled with any new settings after launching the game - you do not need to reconfigure settings when updating.

New in 6.00+

Spoiler:

Show

New in 6.95
Hide Hotkeyed Items In Repair Menu - prevent repairing with hotkeyed items
Improved Hacking - single line prints - remove brackets for longer words.
XP Scale - no longer affects using RewardXP in console.
Pickpocket Worn Items - recalculate DR/DT after pickpocketing.
Fix vanilla bug where lockpick prevented movement keys after forcing a lock.

New in 6.90
Disarming Mines Picks Them Up - auto collect mines when disarming them
Run And Gun Mult In Combat Only - only use the fActionPointsRunAndGunMult gamesetting when in combat
Crit Chance Ignores Firerate - don't divide automatic weapon crit chance by their fire rate
Hide Misc Quest Items - show ears and dogtags.
Cap Skills By SPECIAL - fix float settings getting truncated.
Grabbing Items Is A Crime - fix crime being reported if player is in faction.
SPECIAL Softlock Fix - use _MaxValue trait for checking max special values (instead of 10).
Fix vanilla bug where bloody mess prevented explosives gibbing limbs.

New in 6.86
Cap Skills by SPECIAL - cap the max value for skills in the Levelup Menu based on SPECIAL stats (thanks TheMany for the idea)
Mousewheel Scrolls Weapon Hotkeys - cycle through hotkeyed weapons using the mousewheel
Manual Reload - add option to reload when firing with empty clip.
Inline Vanilla Functions - improvements to saving time.
Power Armor Scales Fall Damage - add player only option.
Compass Dead NPC Indicator - lower ignore time from 1000ms to 500ms.
No Controller Deadzones - add compatibility with JIP controller functions.
Unequip Weapon Mods - fix crash when removing a mod that increases weapon health if the weapon is undamaged.
Fix fTweaksMovementPenalty gamesetting scaling improperly when using a controller.
Fix incompatibility between 'Weightless Ammo' and 'Individual Hardcore Features'.

Equip Last Weapon Key:
- fix throwables not switching (regression in 6.50)
- prevent mousewheel weapon switching if not using tweaks to prevent mousewheel switching 1st->3rd person

Fix vanilla bug where reload AP was charged when changing weapons if the fActionPointsRunAndGunMult gamesetting is non-zero.
Fix rare UI related crash when switching between controller and mouse.

New in 6.80
Item Repair List Preview - make holding ALT and opening the repair menu show which weapons/armors can repair the hovered item
Explosion Knockdown Avoidance Chance Uses Strength - check strength instead of agility when calculating knockdown avoidance chance
Equip Last Weapon Key - add Mousewheel Support.
Hide HUD Key - add option to hide HUD by default.
Movement Penalties - add (read-only) gamesetting 'fTweaksMovementPenalty' to get current movement penalty.
Adjustable Scope Zoom - fix rare random zooming if keyboard hotkeys aren't set.
Quick Use - remove holotape support as it was not functioning correctly.
Doubled Caravan Payout Fix - fix engine bug with not receiving caps if target has >32,768 caps.
Place Markers At Locations:
- add support for local map (doors)
- fix rare bug where markers would be placed at the center of the worldspace

Tweaks Menu:
- clicking on slider text now lets you type a value
- add warning if JIP or UIO aren't installed
- set selection square for tweak when enabling hotkey settings
- cycle subsetting values no longer reset when re-hovering a tweak
- fix first Pipboy Key press being ignored after closing Tweaks menu with the Tab key

Prevent vanilla crash when viewing an item whose effects list string is too long.
Fix vanilla bug where you could land on a fake ledge while falling.

New in 6.76
Adjustable Scope Zoom - add keyboard hotkeys to zoom in/out.
Fix menu slider values showing incorrectly for some settings.
Fix auto melee weapons attacking slowly in godmode.
Fix potential instability with controller vibration (regression since 6.75).

New in 6.75
In-Game Settings Editor - allow adjusting tweaks values in-game (requires restart) - Credits to Xilandro for designing it!

Spoiler:

Show

Recently Dead NPC Indicator - add option to only show player damaged NPCs.
Enhance: UK Keyboard - also change the sKeyboardBackslash and sKBOEM102 gamesettings to fix display of the # and \ keys.
Barter Sorting no longer reverts when using Synchronized Container Categories.
Fix tiny vanilla memory leak whenever controllers vibrate.

New in 6.70
Billy Goat Mode - allow adjusting of max walking/jumping/autowalk climbing angle
Switch Controller/Mouse By Clicking/Pressing A - allow switching between controller/keyboard input by pressing A/Clicking
Rename bPipboyAPCost -> iPipboyAPCost.
Spin Weapon Sound Fix - also fix vanilla bug where weapons being silent when tap firing (thanks Kormakur).
Fix vanilla bug where saves list would be empty after confirming a deletion of a save with Enter/Space.

New in 6.65
No Drop Weapon Sound On Player Death - prevent the 'clunk' of items being unequipped when dying
No Melee Weapon Damage If Target Dead - don't decrease weapon condition when hitting dead NPCs
Lockpick/Hacking Requirement Message Shows Current Skill Level - show current skill level in skill required messages
Decrease Dialogue And Start Menu Click Delay - add controller support.
Lockpick Keyboard Controls - add DPAD support for controllers.
Save Character Selector - make mousewheel obey bInvertContainerTitleScrollwheelDirection.

Custom Crafted Item Health Percentage - also scale displayed DR/Damage/Value.
Show Book Effects - Fix missing space after 'Permanent' when viewing book effects.
Inventory Sort - fix filter resetting when changing categories with synchronized tabs.
Fix mod bug where SPECIAL was capped incorrectly when SetSPECIALPoints was used if the player already has points assigned (TTW Quickstart for example).

Fix vanilla crash related to loading without a race mod a save was created with.
Fix fCombatMissileStickDepth and fCombatMissileImpaleDepth gamesettings only being checked for first projectile of the session.
Fix DR display becoming invisible after viewing an armor with DR and DT.
Fix rare vanilla crash with dismembered pinned limbs.

New in 6.60
Allow Take All In Companion Containers - show the 'Take All' button in companion inventories
Auto Continue Game - automatically load the last save when starting the game
Prevent Bush Passthrough Sounds - prevent the bush passthrough sounds
Randomize Killcam Mode - randomly alternate between player view and cinematic killcams
Show Book Effects - show 'Permanent {{Skill}} +n' in the Effects tab for books in the inventory
Sort Misc Stats - sort the Stats Menu's misc stats page alphabetically
Synchronize Container Categories - make switching categories in containers/barter change both inventories
Terminal Number Hotkeys - add number hotkeys to select terminal entries

Add support for overriding main tweaks INI: .ini files in the Data/NVSE/Plugins/Tweaks/INIs/ folder will override the main INI (excluding GameSettings).

Agility Scales Movement Speed - add player/NPC options.
Equip Last Weapon Hotkey - remember last selected weapon through saves.
Living Anatomy Shows DR - option to show health bars of full-health NPCs.
Map Marker Reputation Shows Faction Name - option to hide the reputation/name if you have no reputation with the faction.
Remember the stored ammo type for modded ammos.
Unequip Weapon Mods - return weapon mods when repairing with a modded weapon.
Wear Power Armor Without Training - Make the GetPCCanUsePowerArmor command return true.

Container Store All - hide the store all prompt in companion and rock-it-launcher containers.
Partial Reloads - fix rare crash if anims are freed (when returning to start menu).
Prevent [Hotkeys] set to the escape button (i.e. key = 1).
Tab Exits Terminals - add support if a controller is connected.

Add ALT-F4 support during load-screens.
Add a '+' after modded weapon names in the repair menu.
Remove vanilla 1000 saves limit.
StopMagicShaderVisuals no longer spams console if it's open while a script calls it.
Fix vanilla bug where [SpeedTree] bForceFullLOD = 1 reset to 0 when opening the PipBoy.

New in 6.56
Hide Hotkeyed Items in Barter/Containers - hide items that are in the 1-8 hotkey slots in barter/container menus
Fix rare crash when equipping items (regression from 6.55).

New in 6.55
Right Click Changes To Previous Container Category - make right clicking the title cycle to the previous category in containers/barter/recipe
WASD Menus - add support for the Hacking Menu.
Improved Hacking - add option to jump to the top when scrolling past the bottom.
Improved Character Menu - sort hairs and facial hairs alphabetically.
Improved Character Menu - add pan speed multipliers.
Compass Door Indicator - minor optimisations.
Repair/Modding Requires Workbench - count EDE as a workbench.
Unsafe Container Warning - hide prompt for companions.
Fix various crashes in debug builds (thanks Kormakur!).
Inventory Sorting - sort by weight now sorts alphabetically if weights are equal.
Container Quick Use - make right click only work when mouse hovering over an item.
Fix vanilla bug where debug bobby pin health display was incorrect when opening the lockpick menu.
Allow hotkeying books and the implant GRX.
Fix vanilla bug where recipe component counts could become negative.
Fix the [GamePlay] bHealthBarShowing setting so it also affects the NPC under the crosshair.

New in 6.50
Improved Character Edit Menu - add right click/Y to allow panning in the character creation menu
Crippled Legs Prevent Fast Travel - prevent fast travel if a leg is crippled
Map Marker Reputation Shows Faction Name - show (Faction name - reputation) when hovering over a location, e.g. (NCR - Neutral)
Prevent Repair If Not At Workbench - prevent repairing if not looking at a workbench
Hotkeying Equipped Items Holsters Them - pressing the hotkey for an item that's already equipped will holster it instead of unequip
Hide Reputation Tab If Empty - hide the stats menu reputation tab if you haven't met any factions
Show Active Quest Notes Shows All Started Quests - show notes for all started, non-completed quests instead of just the current quest
Equip Last Weapon Hotkey - equip the highest durability item.
Improved Hacking - add option to show attempts on a single line.
Remove Weapon Mods - add option preventing modding weapons if not at a workbench.
Remove Weapon Mods - give back the correct number of weapon mods when removing them from a stack of modded weapons.
No PipBoy Sway - fix position being offset if you open the PipBoy while moving.
Recently Dead NPC Indicator - don't hide indicator pips if bNoCompassPipsIfNotInDanger is enabled.
Save Character Selector - fix crash if changing characters with no saves.
Fix rare NVAC warning if viewing certain weapons with 'Compare Weapon Stats' enabled.
Fix vanilla bug where aid item durations weren't modified by perks in the inventory UI.
Fix vanilla crash related to stealing items.

New in 6.46
Save Character Selector - make case sensitive and match the exact name instead of just containing the name.

New in 6.45
Save Character Selector - add a character name selector to the Save/Load menu for switching between playthroughs
Disable Pipboy Idle (Sway) Anims - prevent idles playing while in the pipboy (vanilla uses them for swaying)
Anim Debugging - add support for MenuMode.
Menu Search - add support for the Save/Load menu.
Godmode Needs No Ammo - allow firing an empty Rock-It launcher while in godmode.
No Out Of Bounds TCL Reset - add support for exteriors, and only affect the player.
Compass Door Indicator - correctly scale opacity in exteriors.
Fix rare vanilla crash when moving very quickly (speedmult 10k+) near multibounds.
Optimise the save/load menu to improve menu load time.
Fix vanilla bug where the mouse did not function correctly in barter/container menus if a terminal is open.

New in 6.40
HUD Weapon Name Label - briefly show the current weapon name when a weapon is equipped
Hide Healthbar In Killcams - hide the healthbar during killcams
Compass Rotates In Vanity Camera - also rotate the compass while holding the POV button to look around
Compress Duplicate Console Prints - print the count beside duplicate consecutive single console lines
General Console Prints - Shorten hkpRigidBody error; remove newline after Audio file missing errors.
Extended Console Details/Anim Debug Prints - align text to match vanilla console messages.
Quick Use - use sTargetTypeEquip gamesetting for Equip string.
Extra Console Details:
- enable by default
- add option to show mesh path, and always show mesh path if the mesh is missing
Colored HUD Bars - fix AP color not updating when AP is instantly fully restored.
Prevent vanilla softlock when gaining SPECIAL points when already at max.
Prevent potential vanilla freeze when moving too quickly in exteriors.
Extend vanilla XML keybindings to support Numbers, F1-F12, CAPS, TAB and ALT. e.g. _PCBUTTON_1, _PCBUTTON_F10, _PCBUTTON_CAPS, _PCBUTTON_TAB, etc.

New in 6.35
Skip Radio Track/Topic Key - add a key to skip the current radio track
Level-Up Always Shows Perks - show the perk selection screen even if there are no points to assign
Change Radio Station Hotkeys - add next/previous radio station keys
Allow Pickpocket If Already Caught - allow pickpocketing even if the NPC has already caught you
Place Map Marker At Hovered Location - places map markers directly at the location if one is hovered
Hide Crosshair In Killcams - hides the crosshair during cinematic/player view killcams
WASD Menus - add delete key to delete a save.
Godmode needs no ammo - ignore demigod mode.
Fix vanilla crash when gaining XP above level 99.

New in 6.30
Smooth Camera Hotkey - adds a hotkey to toggle a cinematic/smooth camera
General Debug Prints - suppress 'Set show time %s: %f', 'OCCLUSION DISABLED' and '===TARGET RESET==='.
Sort Recipe Menu - fix nvac warning when using mods that set the skill of a recipe to 'none'.
Timescale Affects Reload Sounds - fix downpitched reload sounds when using high agility or rapid reload.
Clip Size Matters - no longer prevents NPCs using grenades (regression from 6.25).
Fix vanilla bug where 'GetVATSValue' could be printed to console if called from scripts.
Fix vanilla bug where VATS hit percentages being zero when using Steady with a weapon with 0 min-spread.

New in 6.25
Living Anatomy Shows DR - show the damage resistance of the target, remove useless decimal places for DT and hide DR/DT if the target has none
No Ammo From Taking NPC Weapons - prevents earning additional ammo when taking an NPCs weapon
No Main Menu Exit Confirmation - remove the confirmation prompt when clicking quit game in the main menu
No Poison Confim - remove the confirmation prompt when poisoning a weapon
Sort Recipe Menu - sort uncraftable recipes by if you have the required skill for them
Timescale Affects Reload Sounds - scale reload sound pitch and length with timescale
Drop Equipped Weapon Hotkey - adds a hotkey to drop the equipped weapon
Remember Weapon Ammos - no longer replaces the vanilla dropped ammo feature.
Print Havok Errors - shorten '... contains an old hkpRigidBody!' messages.
Weapon Requirements Matter - ignore weapons that destroy forcefields (for Old World Blues).
Entering VATS Costs AP:
  - 'fail only' option now functional while using NVAC
  - add compatibility between  'fail on exit' and 'only charge AP when exiting without targets'.
Manual Reload - allow queueing VATS shots with an empty clip.
Clip Size Matters - now only affects the player.
No Scale NPC Weapon Damage By Condition - now correctly uses 100% condition (the tweak previously made NPC weapons behave as if they had less condition).
Save On Exit - now works with xNVSE.
Player View killcams no longer force you to stop aiming (regression from 6.20).
Fix vanilla lag when a healthbar is visible.
Fix rare vanilla crash if an actor is disarmed while performing a looping reload.
Speed up quest/note menu (originally part of 'cached quest/note menu').
Remove settings and enable by default:
- AddItem Console Commands Need No Count
- Center On Cell Accepts Form IDs
- Deselect Quests
- Drop Items In Midair
- Godmode Needs No Ammo
- Godmode Prevents Crippled Head Effect
- Near/Far Weapon Sound Blend Fix
- Select Console Refs While Menus Open
- VATS Dpad Changes Body Part

New in 6.20
Bloody Mess Only Gibs Targeted Limb - prevent arms, legs or head being dismembered when shooting an NPC's torso
Un-hotkey Items - allow removal of a hotkey from an item by selecting it again
Controller Cycles Weapon Hotkeys:
- add weapon requirements matter support.
- fix potential nvac warning.
Fix vanilla bug where aiming during cinematic killcams would cause the screen to flicker.

New in 6.15
Container Store All Hotkey - holding shift stores items instead of taking items in containers
Container Take All Confirmation Prompt - adds a confirmation prompt if taking more than 10 items (configurable)
Saving Doesn't Close Pause Menu - keep the pause menu open after saving
Take All Doesn't Close Container Menu - keep container menu open after using take/store all
Prevent Companion Disarm - now also prevents their weapon being dropped if it breaks.
Hide HUD Key - add option to hide sneak label.
Print Errors To Console - fix potential rare crash (race condition) when printing havok errors and ignore 'Matching Bip01' messages.
MenuSearch and Barter Buy/Sell flags are now compatible.
Fix NVAC warning when opening the pipboy if using a pipboy remover.
Compare Armor Stats - fix potential nvac log when viewing armor in inventories.
Cached Quest Menu - don't show all objectives on completed quests (regression from 6.05).
Fix vanilla bug where DR/DT weren't recalculated when a vendor repaired equipped armor.

New in 6.10
Lockpick Keyboard Controls - add (control/shift) left+right to move the bobby pin and jump to spin the screwdriver
Hacking Improved - add option to make 'dud removed' not pick guessed words.
Hold Breath - ignore skill/strength requirements in godmode.
Inline Vanilla Functions - fix quiet static in interiors for some users.
Partial reloads - now correctly handles reload variants.
Better Map Zoom - fix map opening at the top corner for some users using bMenuSearch.

New in 6.06
Compass Distance Based Alpha and Closest Map Marker Visible - address conflict that caused issues with some NPCs.
Remember Weapon Ammos - equipped throwables no longer show and X beside their damage.
Recent Dead NPC Indicator - fix rare nvac warning when an NPC unloaded.

New in 6.05
Compass Always Shows Nearest New Location - always show the nearest undiscovered location on the compass or map
Controller Cycles Weapon Hotkeys - use left/right on d-pad for cycling through weapon hotkeys
Skill Level Matched Weapon Repairs - disallow repairing a weapon if your repair skill is less than the weapon's skill requirement
VATS Max Distance Uses Weapon Max Range - allow VATS targeting from a larger distance with snipers than pistols
Less Frequent Player Combat Pain Sounds - add a minimum interval between player pain sounds
More Frequent NPC Light Updates - decreases the time between NPC light detection updates
Allow Weapon Hotkeys While Equipping - allow weapon hotkeys while switching weapons
Better Map Zooming - zoom in where the cursor is on the map menu
Remember Ammo Count/Type On Load and 'Caravan Payout, Looping Reload Ammo Swap Clip Refill, Console Visibility, Perk Menu, and TCL Diagonal Movement' fixes are no longer optional.
Cached Quest Menu - significantly improve initial quest menu load speed (versus vanilla).
Hide Completed Quests - now speeds up quest menu.
Inline Vanilla Functions - further improve save/load speed.
Slower Backpedaling/Run Slower While Aiming - add controller support.
Manual Reload - option to ignore non-automatic weapons.
WASD Menus - add spacebar/enter to click in recipe menu.
Weapon Requirements Matter - option to only enforce strength requirement for 2HH and 2HL weapons.
Sneak Criticals Melee Only - also include melee throwables.
Enhance: Save Manager - prevent saving while aiming weapons.
Recent Dead NPC Indicator - Fix rare NVAC warning when loading a save.
Fix potential rare crash when viewing weapons with Remember Weapon Ammos.
Quest objectives are now hidden if all quests are filtered out while using Menu Search.
Fix vanilla bugs:
- Automatic weapons with ammo use > 1 function correctly in VATS
- Fix rare bug where pipboy light effect stayed on when viewing your inventory
- Prevent crash when an NPCs race couldn't be resolved - default to using the CaucasianVanilla race
- Prevent crash when a disabled object has LOD, and print the ID of the object to console
- Fix crash with broken facegen files
- Fix crash related to console prints

New in 6.02
Optimise Vanilla Functions
- fix enemies not choosing their optimal weapon
- fix issue with UI not showing

New in 6.00
Partial Reloads - use reload animations ending in _partial.kf when player reloads with a non-empty clip
Optimise Vanilla Functions - rewrite various vanilla functions to decrease loading/saving time and improve general performance
Inactive Window Scroll Fix - prevent scroll-wheel affecting windows outside NV
Faster Enter Lockpick Menu - speed up the animation for entering the lockpick menu
No Scale NPC Weapon Damage By Condition - don't scale damage from NPCs based on their weapon condition
Using Keys Rewards XP - gain XP when using keys on doors
NPCs Earn Ammo Casings - allow NPCs to earn ammo casings
Drowning Drains Action Points - drain action points before taking damage when drowning
Added To Inventory Message Uses Item Icon - use item icon instead of 'present' icon when gaining items
Anim Debug Prints - show which anims are active for the player in the console
Remove XP Popups - add options to prevent specific popups (location discovery, kills, RewardXP command, etc.).
Extended Console Details - add option to show current cell name or editor ID.
Interior Fog Remover - add minimum distance to keep fog and keep fog in TTW metros.
Anim Variants - add support for Aim and AimIS (Up/Down).
Two Hotkey Restored - fix rare bug where a [2] icon could appear in the center of the HUD.
Revert fix for HighlightBodyPart added in 5.90 as it caused a rare bug where hit percentages were 0%.
Inventory Sorting - Sort by Weight now takes hardcore into account.
Remember Weapon Ammos - fix projectile count being incorrect when hovering over multi-projectile ammos.
Reload Current Save Hotkey - no longer triggers if console is open.
Rename setting bWadingMovementMult to fWadingMovementMult and iRightStrageSpeedPercentage to iRightStrafeSpeedPercentage.
No PipBoy In Combat - fix rare nvac warning when pressing pipboy hotkeys before main menu loaded.
Fix vanilla bug where last scaled anim time was not reset when blending/morphing anims.
Fix vanilla bug where armor recipes used the armor's message icon instead of inventory icon.
Fix vanilla crash relating to NPC reload loop animations.
Fix vanilla crash viewing a weapon that has mod flags for a weapon modification that is no longer present.
Added a warning if using iPerksPerLevel = 1, since it is often mistaken for the iLevelsPerPerk gamesetting.

For a full changelog see here.

Quality Of Life
2 Hotkey Restored - replaces the 'Ammo Swap' icon with a functional weapon slot '2' (rebinding the Ammo Swap Key may be required)
Activating While Seated Doesn't Stand Up - prevents standing up when you press 'Activate' without a ref selected while seated
Allow Activate While Animation Plays - allow activating objects while firing, reloading, jumping etc.
Allow Sleep Wait With Reduced Max Health - allow sleeping while max health is temporarily reduced
Allow Weapon Hotkeys While Equipping - use weapon hotkeys while switching weapons
Better AutoWalk - moving left/right does not cancel autowalk and add backwards movement support
Better Pickup Prompt - show the value and weight for a whole stack of items while looting and indicate the weight in red if it would overencumber you
Billy Goat Mode (Climb Steeper Angles) - allow adjusting of max walking/jumping/autowalk climbing angle
Clicking Shows Rest Of Terminal Note Page - make clicking in terminals only skip to next page if the whole page is shown already
Compass Rotates In Vanity Camera - also rotate the compass while holding the POV button to look around
Console Background - add a background to the console
Console Output Text Shadow - darken and add a faint shadow to console output text
Decrease Dialogue And Start Menu Click Delay - half the delay between clicking on menu items (500ms->250ms)
Delay Post Combat LevelUp -add a 3s delay after combat before the LevelUp menu will show
Delay Post Combat Reputation Message Box - add a 3s delay after combat before the reputation changed message box will show
Don't Save Duplicate Commands To Console History - prevent consecutive duplicate commands being stored in the sent history
Extra Selected Console Ref Details - include the name of the last mod that modified the selected console ref
Faster Save Menu Close - remove a hard-coded 3 second delay when saving with the save menu
Faster Sleep Wait  - add a configurable delay between hours while waiting or sleeping
Faster Terminal Hacking Transition - decrease the delay after successfully hacking from 3 seconds to 0.5 seconds
Faster Title Screen - remove the wait for the Fallout New Vegas logo to be at full alpha
Faster Quest And Note Menu - only redraw the menus when gaining new notes/quests
Godmode Prevents Landing Pain Sound - prevent the hit shader and landing sound when fallingin godmode
Hide Grenade Indicator If Explosion Does No Damage - hide the HUD grenade indicator for projectiles whose explosions do no damage
Improved Character Edit Menu - add right click/Y to allow panning in the character creation menu
Improved Flycam Controls - add AutoMove, flying up and down using Jump and Crouch, rotating pressing Z and C, and scroll wheel to change flight speed. Additionally pressing Reload enables a smooth camera
Improved Hacking - options to: prevent single character attempts, i.e. clicking on "/" won't use an attempt; prevent duplicate guesses; remove a dud instead of replenishing allowance if allowance is already full; don't print the clicked on characters with the "Dud removed" and "Allowance replenished" messages; remove dud ignores guessed words; print guesses on a single line instead, e.g. (HORIZON (1/7)
Include Plugin Name In Console Prints - prepend [Modname.esp] to debug prints from scripts
Keep Quest Text Visible While Aiming - don't hide the quest/location text when aiming
Keep Roulette Bet Amount - don't reset the bet amount to 1 after playing roulette
Less Restrictive VATS Menu Exiting - allow dequeuing actions or exiting vats while zooming in/out
Level Up Menu Scrollwheel Support - allow use of the scrollwheel to increase/decrease skills in the Level Up Menu
Lockpick Click To Rotate- add left click to rotate during lockpick
Lockpick Keyboard Controls - add (control/shift) left+right to move the bobby pin and jump to spin the screwdriver
Lower Ambient Music Volume During Dialogue - scale the volume of background music during dialogue
Lower Radio Song Volume During Dialogue - lower the volume of radio songs while speaking to an NPC
Marker Added Popup Name - include the cell name in the "Map marker added." popup
Menu Numpad Support - allow use of numpad in menus and the console
No Interior Black Post-Loading Screen - remove the hardcoded 1 second of black screen after entering all interiors
No Loading DLC Popup at Start Menu  - remove the "Loading extra content" popup at the start menu
No Minimum Companion Map Distance -remove the minimum distance for showing a companion on the world map
No PipBoy On Alt Tab - stop the PipBoy from opening/closing when you ALT-TAB
No Place Marker Popup - don't show the 'Place/Remove marker' popup when placing markers on the map
No Poison Confim - remove the confirmation prompt when poisoning a weapon
No Screenshot Popup - print the "Screenshot Created" message to console instead of showing a popup
Non-Selectable Player In Console - prevent the player being selected when clicking in console (happens frequently with Enhanced Camera)
Optimise Vanilla Functions - rewrite various vanilla functions to decrease loading/saving time and improve general performance
Persistent Console History - store/restore sent console commands to a text file between sessions
Queue Holster Weapons While Anims Play - pressing holster weapon while animations play will holster the weapon when they are finished
Rebind 1/3-9 Hotkeys - allow rebinding the 1/3-9 weapon hotkeys in the settings menu
Remember Selected Console Ref -remember the selected reference when closing the console
Save PipBoy Scroll Positions - store the scroll height of each inventory page in the cosave
Scope Visibility Delay - delay visibility of scope overlay when zooming in, and optionally stopping aiming while reloading
Show Currency In Misc Containers And Caps In PipBoy - unhide faction currency in the misc tab of containers, and caps in the PipBoy
Show Quest And Non DR/DT Items In Vendor Repair Menu - unhide quest items and armors with no DR/DT in the vendor repair menu
Show Unconscious Companions on Map - show unconscious companions on the local/world maps (in red)
Skip Continue Game Prompt - skip the "Continue from your last saved game?" prompt when clicking continue game in the main menu
Skip Deathcam Hotkey - add hotkey 'left-alt' to instantly end the player deathcam
Skip Main Menu Loading Video - automatically skip the loading video when entering the main menu
Skip To Perk Screen If No Skill Points To Assign - skip the skillpoint screen if all skills are already maxed out
Slot Machine Continual Spin Hotkey - add a hotkey 'W' to continually spin the slot machine
Smooth True Iron Sights Camera - aim down sights without the camera snapping to place!
Un-hotkey Items - allow removal of a hotkey from an item by selecting it again
Use Hip Fire Anims While Scoped - use hip fire animations and recoil patterns while scoped to prevent weapons lingering in your face when unscoping
VATS Ignores Teammates  - stop VATS targeting companions
VATS Target Head By Default - target the head instead of torso when entering VATS

Menu/HUD
12 Hour PipBoy Clock - show the time in 12 hour format in the PipBoy MapMenu
24 Hour Sleep/Wait Clock - show the time in 24 hour format in the Sleep/Wait menu
Added To Inventory Message Uses Item Icon - use item icon instead of 'present' icon when gaining items
AP and HP Visible While Using Scope - show the AP and HP bars while using a scope
Better Map Zooming - zoom in where the cursor is on the map menu
Clicking Current Pipboy Tab Sorts/Filters Inventory - clicking on the current pipboy tab sorts/filters the inventory
Color New Map Markers - color newly added map markers in red (till the save is reloaded)
Colored HUD Bars - color the HP and AP bars red when they are low
Compare Armor Stats - add - or + next to armor DT and DR in inventories compared to the current equipped armors
Compare Weapon Stats - add - or + next to weapon damage and DPS in inventories compared to the current equipped weapon
Compass Always Shows Nearest New Location - always show the nearest undiscovered location on the compass or map
Compass Height Indicator - show whether an NPC is above or below the player on the compass as in Fallout 4
Compass Left Side Fade - fade icons for NPCs, doors etc. on the left side of the compass (works well with a centered compass)
Critical Hit Messages Include Limb Name - include the limb name in critical hit messages
Custom Add To Inventory Message Timer - customise the length of time the 'Added to inventory' message is shown
Custom Companion HUD Color - customize the color for companions on the compass
Custom Max HUD NPC Compass Ticks - allows a custom max number of compass ticks above the vanilla maximum of 10
DD.MM.YY Date Format - use a custom date format in the Sleep/Wait and PipBoy menus
Dialog Number Hotkeys - add hotkeys to press dialog options (pairs well with VUI+'s numbered topics setting)
Disable Compass Edge Alpha - remove the hardcoded fade from NPCs, locations and player placed marker on the right side of the compass
Disable Grenade Indicator - hide the nearby grenade indicator
Disable HUD Hotkey Wheel - prevent the hotkey wheel showing when holding a hotkey
Disable Hard-coded Tutorial Messages -disablehard-coded one-time tutorial menu messages
Disable Hardcore/RADS Needs Messages - prevent the "... increased" and "You are now sick with ..." messages, toggle each individually
Distance Based Compass Alpha - scale the alpha of compass locations and NPCs based on distance from the player
Distance Based Quest Marker Visibility -hide the quest marker if it is further than some distance from the player (separate value for interiors/exteriors)
Disable Show Quest Location - disable the "Show Location" button functionality in the quests tab
Don't Multiply Item Stats By Stack Size - show the stats of an individual item instead of the entire stack in inventories
Drop Item Hotkey -add a key 'Q' to drop items in the PipBoy
Extended Menu WASD Support -allow WASD for movement and spacebar for interaction in menus. Moving left/right will jump down a page in listboxes. TAB goes back or closes any menu. Scale scroll speed in menus while Shift is held (optional). Navigate the Map Menu by holding alt and using WASD and zoom in and out with W/S if alt isn't held
HUD Color Sliders - add color sliders for the main HUD in the settings menu - note DUI doesn't support the extra options
HUD Show Region Names - show interior cell names or the closest marker name in the HUD region text (the bottom left 'Mojave Wasteland' text)
Hide Ammo Label - hide the ammo label from the main HUD, optionally showing total ammo
Hide Completed Quests - hide completed quests in the PipBoy
Hide Crosshair In First Person - hide the crosshair while in first person
Hide Crosshair In Killcams - hides the crosshair during cinematic/player view killcams
Hide Cursor In Dialog - hide the cursor during dialog
Hide Equipped Items In Barter/Containers - don't display player equipped items in the barter menu and containers
Hide Exterior Load Screen Backgrounds - remove the background image and tip text when changing cells (excludes loading a save)
Hide Food Worn Off Message - prevent the 'X worn off' message for food items
Hide Healthbar In Killcams - hide the healthbar during killcams
Hide Hotkeyed Items in Barter/Containers - hide items that are in the 1-8 hotkey slots in barter/container menus
Hide Hotkeyed Items In Repair Menu - prevent repairing with hotkeyed items
Hide HUD Crippled Limb Indicator - prevent the vaultboy showing when you injure a limb
Hide Loading Screen Tips - hide the tips shown during load screens
Hide Location Popup - stop the 'Location Discovered' text
Hide Main Menu Downloads Button - remove the downloads button from the main menu
Hide Map Marker Added Popup - remove the "Map Marker Added" popup
Hide Map Marker Faction Reputation - hide the faction reputation on locations in the world map
Hide Misc Quest Items - hide quest items in the misc PipBoy tab
Hide Quest Failed Popup - hide the quest failed text (optionally only if the quest was started)
Hide Quest Objective Text - hide the quest added text when objectives are added, or a save is loaded - optionally hide completed objectives
Hide Ranks In Trait Description - hide the 'Ranks' from the description of traits in the Trait menu
Hide Red Crosshair On Distant Invisible NPCs - prevent the red crosshair when mousing over invisible enemies in the distance
Hide Reputation Messages - disable the reputation gain/loss messages and popups (optionally only hide them if you're already at min/max rep)
Hide Reputation Tab If Empty - hide the stats menu reputation tab if you haven't met any factions
Hide Skill Tags  - hide the [Speech] etc. tags in dialogue, and [FAILED] and [SUCCESS] in responses
Hide Unavailable Radios - don't show unavailable radio stations in the PipBoy radios tab
Hide Unconscious Message - remove the "... is now unconscious" message when an actor is knocked out
Hide Unmarked Compass Locations - show unvisited locations on the compass only if they are marked on the map
Hide Unspoken NPC Names - hide the names of NPCs that haven't spoken to the player from the HUD prompt
Hostiles Use Neutral Color On Compass - make hostiles the same color as friendlies on the compass
HUD Weapon Name Label - briefly show the current weapon name when a weapon is equipped
Invert Pipboy Repair Condition Sorting - sort low condition items to the top of the pipboy repairs list
Item Repair List Preview - make holding ALT and opening the repair menu show which weapons/armors can repair the hovered item
Keep Crosshair When Aiming - keep the crosshair visible when aiming with non-scoped weapons
Living Anatomy Shows DR - show the damage resistance of the target, remove useless decimal places for DT and hide DR/DT if the target has none
Location Discovered Corner Message - show the location discovered text as a corner message
Lockpick/Hacking Requirement Message Shows Current Skill Level - show current skill level in skill required messages
Map Marker Reputation Shows Faction Name - show (Faction name - reputation) when hovering over a location, e.g. (NCR - Neutral)
Menu Hide Weightless/Sort By Weight Button - add a UI element to the PipBoy, Inventory and Barter menus that toggles visibility of weightless items, or sorts by weight
Menu Search - add Ctrl-F to search in PipBoy, Container, Barter, Recipe, Levelup Perks and Save/Load menus
No Capitalised Container Categories - don't capitalise the container category titles (Aid, Weapons, Armor etc.)
No Cripple/Critical Messages - disable the messages when crippling or critical hitting an NPC
No Karma Messages - disable the good/bad karma messages and sounds, or stop bad karma sounds repeating within an interval
No Red Crosshair on Enemies - stop the crosshair turning red when hovering over an enemy
No XP Popup - hide the XP bar and sound
PipBoy Shows Weapon Poison Effects - show melee weapon poison effects when viewing weapons in the PipBoy
Quest Compass Height Indicator - indicate whether a quest marker is above or below the player on the compass
Recurring Challenge Indicator - show (Recurring) beside the progress indicator for recurring challenges
Remove Sneak Label - remove the [HIDDEN] etc. label
Right Click Changes To Previous Container Category - make right clicking the title cycle to the previous category in containers/barter/recipe
Save Character Selector - add a character name selector to the Save/Load menu for switching between playthroughs
Show Active Quest Notes Shows All Started Quests - show notes for all started, non-completed quests instead of just the current quest
Show Book Effects - show 'Permanent {{Skill}} +n' in the Effects tab for books in the inventory
Show Note Menu in PipBoy - show the Scroll menu when opening notes from the PipBoy
Show Sneak Label While Standing - show the [HIDDEN] etc. label while standing
Show Weapon Ammo Use In Menus - show the ammo used per shot when viewing a weapon in the inventory
Sort Level Up Perks - sort the levelup perk menu alphabetically
Sort Misc Stats - sort the Stats Menu's misc stats page alphabetically
Sort Pipboy Notes - sort the Pipboy Notes tab alphabetically or move unread notes to the top
Sort PipBoy Quests - sort the PipBoy Quests tab alphabetically or by completion
Sort Recipe Menu - sort uncraftable recipes by if you have the required skill for them
Sort Repair Services Menu Alphabetically - sort the RepairServicesMenu by worn/alphabetically/condition
Start Menu Back Key - add hotkey TAB to go back in the start/pause menu
Stats Effects Menu Show Time Remaining - show the time remaining beside temporary effects in the Stats Menu
Stats Menu Percentage XP - show the XP bar as a percentage in the Stats Menu
Switch Controller/Mouse By Clicking/Pressing A - allow switching between controller/keyboard input by pressing A/Clicking
Synchronize Container Categories - make switching categories in containers/barter change both inventories
Terminal Exit Key - pressing TAB exits the current terminal
Terminal Instant Display Hotkeys - add hotkeys Shift and Right Mouse Button to instantly display the current terminal text
Terminal Number Hotkeys - add number hotkeys to select terminal entries
Unvisited Cell Indicator - show a * in the door activation prompt for unvisited interior cells

Gameplay/Balance Features
Agility Scales Movement Speed - movement speed is affected by the agility stat (affects player and all NPCs)
Ammo Count/Type Memory Per Weapon Ref - remember ammo type and count for all player weapons - replaces a vanilla feature where looting an NPC's weapon would also give some ammo
Automatically Unequip Broken Armor - automatically unequip armor when it breaks (affects player and all NPCs)
Cap Skills by SPECIAL - cap the max value for skills in the Levelup Menu based on SPECIAL stats
Charged Attacks Cost AP - require action points for unarmed/melee power attacks
Cookable Grenades - holding a grenade before throwing it decreases its fuse
Custom Hacking Answer Length - customize the hacking word length, min/max, difficulty multiplier and 'Computer Whiz' perk bonus
Detected By Whom -show the names of all actors detecting the player (excluding teammates)
Drop Equipped Weapon Hotkey - adds a hotkey to drop the equipped weapon
Entering VATS Costs AP - require Action Points to enter VATS, optionally only allow VATS if you have enough AP to fire the weapon
Fallout 76 Encumbrance - allow running and jumping while over-encumbered using action points
Fast Travel Requires Nuka Cola - make fast travel consume an Ice Cold Nuka or Nuka Quantum/Quartz/Victory
Hold And Release Throwables - allows click and holding throwable weapons before throwing them
Instant End VATS Hotkey - add hotkey MenuMode (the PipBoy key) to instantly exit a VATS killcam
Jumping Costs Action Points -add an Action Points cost when jumping
Jump While Aiming - remove the block on jumping while aiming
Kills Reward AP - earn Action Points when killing outside of VATS
Level Difference Based Combat XP - make XP based on the level difference between the player and killed actor
Manual Reload - stop the game automatically reloading when a clip is emptied
Move During VATS Playback - allow movement during VATS killcams
No Healing Items In Combat - prevent use of healing items while in combat
NPCs Earn Ammo Casings - allow NPCs to earn ammo casings
Partial Reloads - use reload animations ending in _partial.kf when player reloads with a non-empty clip
Pickpocket Overhaul - modify the pickpocket formula to take into account item weight, target perception and detection. Optionally show success chance
Power Armor Scales Fall Damage - add a multiplier to the damage attained when falling with a power armor torso equipped (affects all NPCs)
Prevent Reloading Without Empty Clip - only allow reloading if the clip is empty
Quick Use - holding shift and activating the crosshair item will equip it (Aid, Armors and Weapons), or the Book Menu when activating notes (requires Book Menu Restored). Show item stats while shift is held (DAM/DPS for weapons, DT/DR for armors)
Remember Bobby Pin Health - keep bobby pin damage between lockpick attempts
Repairs Reward XP - earn XP when repairing items
Robotic Companions Heal With Scrap Metal - heal companions using scrap metal + repair skill instead of stimpaks + medicine skill
Run Slower In Water - scale movement speed when wading through water depending on depth in water (thanks JazzIsParis)
Run While Aiming - remove the movement penalty while aiming
Running Costs Action Points - add an AP cost for running
Scope Hold Breath - decrease scope wobble at the cost of Action Points while shift or Activate are held
Show Doors On Compass - show nearby teleport doors on the compass
Slow Breath Regen - slowly regenerate breath when not underwater (vanilla is instant)
Supported Power Armor - make power armor weightless when worn
Unequip Weapon Mods - allow unequipping weapon mods, hides duplicates from the mod menu and return weapon mods if repairing with a modded weapon
Vendors Obey Their Buy/Sell Flags -make vendors obey their Buy/Sell flags, hiding items they don't accept
Weapon Requirements Matter - disallow the player equipping items without the prerequisite strength and weapon skill levels

Misc Features
Adjustable Scope Zoom - add scroll-wheel to zoom while aiming
Alternate Sighting Node Hotkey - add a hotkey to switch to using ##SightingNode2 if the weapon has one
Anim Debug Prints - show which anims are active for the player in the console
Anim Variants Support - add support for reload/aim/equip/unequip animation variants
Change Radio Station Hotkeys - add next/previous radio station keys
Combined Combat XP -delay XP popups till the end of combat
Container Respawns Message - show a warning in the bottom bar in a container if the container is set to respawn
Continue Game Hotkey - add hotkey 'R' to load the last save from the Start Menu (for devs only)
Controller Cycles Weapon Hotkeys - use left/right on d-pad for cycling through weapon hotkeys
Convert Screenshot Format - automatically convert screenshots to jpg, tiff or png (thanks iranrmrf)
Double Tapping Reload Changes Ammo Type - double tapping reload changes ammo types
Equip Last Weapon Hotkey - add a hotkey to equip the last equipped weapon
Exit Game Hotkey - add a hotkey to exit the game
Exit to Main Menu Hotkey - add a hotkey to exit to main menu
Fire While Aiming In/Out - allow firing weapons while aiming in/out
Fire While Landing - allow firing weapons while lower body animations play
HUD Fatigue Indicator - add a fatigue indicator similar to the H20, FOD and SLP indicators from hardcore mode
Hide HUD Key - add a key to hide the compass/HP and ammo/AP
Hold To Activate - require holding the activate key for some period to use crafting, containers, furniture, terminals, water, or to steal items
Holster Weapon Key - replace 'hold reload to holster' with a hotkey - not compatible with controllers
Interior Fog Remover - remove non-static fog from interiors
Local Map Respawned Cell Indicator - show respawned cells as red and visited cells as white on the local map
Mousewheel Scrolls Weapon Hotkeys - cycle through hotkeyed weapons using the mousewheel
No Lockpick Activate - stop the container menu showing after opening a container with lockpick or key
Numbered Dialog Topics - add the index to the start of dialog options in conversations
Pause on Load Game - automatically pause the game when a save is loaded
Pick Locks And Hack Terminals With Key Or Password- holding shift allows picking locks/hacking terminals even if the key/password is held
PipBoy Local Map Hotkey - add a hotkey for opening the local map
PipBoy Map Hotkey - add a hotkey for opening the PipBoy Map
PipBoy Quest Hotkey - add a hotkey for opening the PipBoy quests tab
PipBoy Radio Hotkey - add a hotkey for opening the PipBoy radios tab
Print Vanilla Errors To Console - enable debug logging left in the game
Radio Volume Up/Down Keys - add hotkeys to increase/decrease the PipBoy radio volume outside of menus
Randomize Killcam Mode - randomly alternate between player view and cinematic killcams
Recently Dead Unlooted NPC Indicator - shows recently killed NPCs on the compass until they have been moused over
Reloading With Full Clip Changes Ammo Type - switch ammo types when reloading with a full clip
Save Hotkeys -add hotkeys to full-save, incremental save and reload the current save
Save Manager - add a customizable number of save slots for incremental and auto-saves, event based saves and a configurable timed auto-save. Also add a 60 frame delay before the vanilla auto-save on cell transition to reduce potential crashing
Shift Screenshot Hides Menus - taking a screenshot while holding shift hides the menus
Skip Radio Track/Topic Key - add a key to skip the current radio track
Smooth Camera Hotkey - adds a hotkey to toggle a cinematic/smooth camera
Spam Activate Key - add a hotkey to repeatedly press the use key
Stealing Sends No Alarm - don't alert NPCs when stealing their items (excludes pickpocketing)
Talk While Sneaking If Shift Held - allow talking while sneaking (instead of pickpocketing) while shift is held
Toggle Collision Key - add a key that disables collision while held
Toggle Crosshair Key - add a hotkey to toggle visibility of the crosshair
Toggle Menus Hotkey - add a hotkey for the ToggleMenus command
Toggle PipBoy Light Key - add a configurable key to toggle the PipBoy light
Toggle Sneak Indicator Hotkey - add a hotkey to hide the sneak indicator
Toggle True IronSights Hotkey - add a hotkey to toggle True IronSights
Toggle-able Scope Night Vision - pressing the Toggle PipBoy Light key while aiming with a night vision weapon toggles off the night vision effect
Turn Slower While Aiming - add a configurable scale on look speed while aiming
Use Keyboard/Mouse In Gamemode While A Controller Is Connected - allow keyboard/mouse while a controller is connected (excludes menus)
Using Keys Rewards XP - gain XP when using keys on doors
Wear Power Armor Without Training - allow wearing power armor without the Power Armor Training perk

Gameplay/Balance Tweaks
Agility Scales Jump Height - jump higher based on agility
Allow Entering VATS While Anims Play - allow entering vats while reloading, landing, firing etc.
Allow Opening Pipboy While Camera Shakes - allow opening the pipboy while the screen is shaking
Allow Pickpocket If Already Caught - allow pickpocketing even if the NPC has already caught you
Allow Unsafe Fast Travel - remove restrictions on fast traveling from interiors (you will need to be careful not to break scripted encounters)
Allow Weapon Hotkeys While Firing - allow weapon switch hotkeys while firing
Auto Weapon No Firing Delay - allow tap-firing automatic weapons even if they haven't finished their current firing animation
Character Melee Damage Ignores Scale - prevent NPC and player height affecting their melee damage
Clip Size Matters - prevent firing weapons if you don't have enough ammo for one burst
Compass Hide Enemies  - remove enemies from the compass (optionally show them if they're firing a weapon)
Constant Purified Water Price - make purified water always sell for its value
Crippled Legs Prevent Fast Travel - prevent fast travel if a leg is crippled
Custom Armor Condition Penalty - modify the dt/dr penalty for damaged armor
Custom Buy/Sell Scale Per Category - allow customization of buy/sell multipliers for each type of item (weapons/armors/aid/misc)
Custom Crafted Item Health Percentage - configure the health percent of crafted items (default is 80%)
Custom Num SPECIAL Points - set a custom number of special points to allocate in the vigor tester/special book (TTW)
Custom Perks Per Level - set number of perks to earn per level
Custom Skill Points Formula - modify the base skill points earned and points per intelligence on level-up
Custom iMaxCharacterLevel - set a max player level independent of the number of DLC loaded
Debug Lockpick Menu - show the debug lockpicks menu on all locks (cheat)
Difficulty Doesnt Affect NPC-NPC Damage - scale NPC-NPC damage independently from the fDiffMultHPByPC gamesettings
Disable Fast Travel - prevent fast travel
Don't Allow Selling Items - remove the ability to sell items in the barter menu
Drowning Drains Action Points - drain action points before taking damage when drowning
Encumbrance Includes Grabbed Items - include the weight of the grabbed ('Z' key) item stack for determining if player is over-encumbered
Equip Broken Items - allow broken armor and weapons to be equipped
Explosion Knockdown Avoidance Chance Uses Strength - check strength instead of agility when calculating knockdown avoidance chance
Fast Travel Doesn't Progress Time -don't progress time or hardcore needs when fast-traveling
Fast Travel Over-encumbered -remove the need for "Long Haul" to fast travel while over-encumbered
Fast Travel While Enemies Are Nearby - allow fast travel while enemies are nearby
Force Lockpick Breaks Pin Instead of Lock - failing to force a lock breaks the bobby pin instead of the lock
Grabbing Items Is A Crime -make grabbing items carry the same penalty as stealing
Ignore Lock Level - allow picking locks of any skill level
Ignore Terminal Lock Level - allow hacking terminals of any level
Independent Hardcore Features  - enable toggling of ammo weight, sleep healing and hired companions being essential independently of the hardcore mode
Keep Broken Items Equipped - don't unequip or show a message for items when they break
Locational Melee Damage - use body part damage multipliers for melee and unarmed hits
Lockpick Show Key Name - add the name of the required key to the end of the sImpossibleLock message. Note that some vanilla keys are named "Key"
Loot Unconscious NPCs - allow looting of knocked down NPCs
Luck Doesn't Affect Gambling - remove the luck skill's effect on gambling (equivalent to a luck of 5)
Meltdown Affects Teammate Kills - teammate kills will have the meltdown effect if the player has Meltdown
Move While Pipboy Opens - allow movement while the PipBoy is opening
NPCs Can Disarm Player - allow NPCs to disarm the player in combat
NPCs Can Sneak Attack Critical - allow NPCs to land sneak attack critical hits on each other and the player
No Ammo From Taking NPC Weapons - prevents earning additional ammo when taking an NPCs weapon
No Casino Bans - prevent bans in casinos
No Companion Kill XP - prevent companion damage to NPCs counting towards gaining XP
No Disarm Companions - prevent companions being disarmed in combat
No Exit Hacking - prevent exiting the hacking menu if you have made an attempt (anti-cheat)
No Free Barter Items - set a minimum cost for buying free items (e.g. ammo casings)
No Grabbing Owned Items - remove the ability to grab owned items
No Lock Failed Terminals - don't lock terminals when they are failed
No Max Casino Bet - remove the betting limit for slots, roulette and blackjack
No Melee Weapon Damage If Target Dead - don't decrease weapon condition when hitting dead NPCs
No NPCs On Compass Unless In [Danger] - hide all NPCs on the compass if you aren't in [Danger]
No PipBoy In Combat - stop the player using the pipboy when in combat
No Recurring Challenges - prevent recurring challenges resetting when completed
No Scale NPC Armor DR/DT By Condition - don't scale NPC armor damage threshold or damage resistance based on condition
No Scale NPC Weapon Damage By Condition - don't scale damage from NPCs based on their weapon condition
No Self Explosion Damage - prevent player explosives injuring the player (B42 QuickThrow is not compatible as it doesn't mark the player as the attacker)
No Sneak Attack Criticals - remove sneak attack criticals
No VATS Target Invisible  - disable targeting of cloaked enemies in VATS
No Weapon Condition Damage Penalty - make weapons always deal their max damage regardless of their condition
No Weapon Movement Penalty - remove the movement penalty for having a weapon out
Non-Melee Damage Ignores Scale - prevent NPC and player scale affecting non-melee damage
Open Pipboy And Use Weapon Hotkeys While Reloading - allow opening PipBoy and use of weapon hotkeys while a reload animation plays
Pickpocket Worn Items - allow pickpocketing items NPCs are wearing
Player Melee Damage Ignores Scale - prevent the player's height affecting melee damage
Power Attack While Overencumbered - allow melee power attacks while overencumbered
Prevent Repair If Not At Workbench - prevent repairing if not looking at a workbench
Remove Landing Anim - remove the animation when the player lands a jump
Remove Weapon Damage Buffer - weapon damage decreases for weapons above 75% condition
Reload Jams Affected By Agility - scale reload jam speed by reload speed multipliers
Scale AP Regen While Overencumbered - add a scale to AP regeneration while overencumbered
Scale Critical Damage - apply a scale on critical hit damage (after perk modifiers)
Scale Earned XP - scale all earned XP
Sit to Wait - make the player only able to wait while sitting down
Skill Level Matched Weapon Repairs - disallow repairing a weapon if your repair skill is less than the weapon's skill requirement
Sleep In Owned Beds -allow sleeping in owned beds
Sleep Wait Anywhere - add options for allowing waiting in combat, midair etc.
Slower Backpedaling - scale movement speed while strafing or walking backwards
Sneak Attack Criticals Only For Melee Weapons/Throwables - disable sneak attack criticals for non-melee weapons
Sneak Attack Criticals Require Headshots - only earn sneak attack criticals for headshots
Sneak Attack While Standing - allow sneak attack criticals while standing
SpeedMult Scales Jump Height - scale actor jump heights by their speed multiplier Actor Value
VATS Max Distance Uses Weapon Max Range - allow VATS targeting from a larger distance with snipers than pistols
Weightless Aid Items In Non-Hardcore - make aid items weightless while not in hardcore
Weightless Items - make all Weapons, Armor, Aid, Misc or Ammo items weightless
Weightless Worn Armor - make armor weightless while it is worn

Misc Tweaks
Allow Take All In Companion Containers - show the 'Take All' button in companion inventories
Alternate Level-up Sounds - play different level-up sounds every A or B levels (e.g. every 5 or 10 levels)
Auto Continue Game - automatically load the last save when starting the game
Auto SetConsoleOutputFile - automatically call SetConsoleOutputFile after plugins are loaded
Blood Splatter Minimum Damage Threshold - only show blood splatters above a minimum health damage threshold
Bloody Mess Only Gibs Targeted Limb - prevent arms, legs or head being dismembered when shooting an NPC's torso
Compress Duplicate Console Prints - print the count beside duplicate consecutive single console lines
Container Store All Hotkey - holding shift stores items instead of taking items in containers
Container Take All Confirmation Prompt - adds a confirmation prompt if taking more than 10 items (configurable)
Continuous Jumping - holding the jump key will repeatedly jump
Crit Chance Ignores Firerate - don't divide automatic weapon crit chance by their fire rate
Custom Hotkeys - reassign Console, Screenshot, PipBoy F1/F2/F3 menu and VATS accept keys
Custom Subtitle Distance - show general subtitles from further away
Dialog Press To Continue - stop Actors automatically advancing between lines in conversations (giving time to read what they are saying)
Disable Achievements - prevents earning of Steam/GOG achievements
Disable Border Regions and Show Message - allow leaving the world borders, showing a repeated warning while outside
Disable Character Respec - disable the character recreation popup script that occurs when leaving Goodsprings
Disable Combat Music - prevent combat music
Disable Godmode On Load - disable godmode when loading/reloading a save
Disable Hit Shader - disable the HUD radial blur when damaged (optionally only when in god-mode)
Disable Holstered Weapon Zooming - prevent zooming in when aiming with a weapon holstered
Disable Knockdown In Godmode - prevent the player being knocked down while in god-mode (may break scripted events)
Disable Pipboy Idle (Sway) Anims - prevent idles playing while in the PipBoy (vanilla uses them for swaying)
Disable Weapon FOV - disable the zoom when aiming for all non-scoped weapons
Disarming Mines Picks Them Up - auto collect mines when disarming them
Don't Set Quest If Completing Objective With No Active Quest - stop the active quest being set if an objective was completed and no quest is active
Don't Set Quest When Gaining New Objectives - prevent the active quest getting set when new objectives are gained
Fallout 3 Audio Distortion - use audio distortion similar to Fallout 3 for NPCs wearing masks
Faster Controller POV Rotate - increase controller rotation speed (when POV is held)
Faster Enter Lockpick Menu - speed up the animation for entering the lockpick menu
Fatal Non-Sneak Crits Always Gib - make fatal (non-sneak attack) critical hits always explode or dismember limbs
First Person VATS - play VATS firing-camera shots in first person
Hip Fire VATS - hip fire in VATS if entered while not aiming
Hold Key To Show Wait Menu - make the sleep/wait menu require the key to be held rather than pressed
Hotkeying Equipped Items Holsters Them - pressing the hotkey for an item that's already equipped will holster it instead of unequip
Invert Container Menu Scrollwheel Category Change - swap the direction of category change when scrolling on the title of a container category
Jumping Doesn't Drop Grabbed Item - prevent the grabbed item being immediately dropped when jumping
Keep Holotapes Playing When Selecting Other Notes - don't stop the current holotape when viewing text/picture notes
Less Frequent Player Combat Pain Sounds - add a minimum interval between player pain sounds
Level-Up Always Shows Perks - show the perk selection screen even if there are no points to assign
Louder Third Person Empty Clip Sounds - play the first person empty clip sound while in third person
Menu Fades Ignore Timescale - ignore timescale (turbo, bullet time etc.) when fading menus in/out
Midair Fast Travel - allow fast travel while in midair (does not negate fall damage)
More Frequent NPC Light Updates - decreases the time between NPC light detection updates
Movement Keys Cancel Each Other- make holding left+right or forward+backward not move the player
NPCs Drop Their Holstered Weapon On Death -make NPCs drop their equipped weapon on death even if it isn't out
No Alt Tab Pause - stop the game pause menu showing when the window loses focus
No Ammo Casings - stop ammo casings being earned when firing
No Audio Distortion - remove the audio distortion when NPCs are wearing masks
No Character Name Limit - remove the name length restriction when creating a character
No Chem Worn Off Effect - remove the chem worn off Imagespace Modifier
No Controller PipBoy Texture - don't use a different texture on the PipBoy when a controller is connected
No Drop Weapon Sound On Player Death - prevent the 'clunk' of items being unequipped when dying
No Explosion In Face Blur - remove the radial blur when an explosion occurs nearby
No Killcam For Companion Kills - prevent the killcam showing for non-player kills
No Main Menu Exit Confirmation - remove the confirmation prompt when clicking quit game in the main menu
No Quest Added Sound When Killing in Cinematic Killcam - stops the cinematic killcam playing the 'Quest Added' sound when an actor is killed
No Scrollwheel POV Change - prevent the POV (1st/3rd person) changing when scrolling
No Skill Book Message If Increase Is Zero - prevent the 'Skill increased by ...' message if the skill didn't increase
No Turning Anim - prevent player turning anims to stop the glide when stopping while turning
Non-Toggle Sneak Button - make the sneak key held rather than toggled
NPCs Use High-Res Weapon Models - use 1st person (high-res) models for NPCs' weapons
Open PipBoy To Inventory By Default - make the PipBoy always open to the inventory page (F1/F2/F3 still navigate to their respective categories)
PipBoy Light and Weapon Holster Timers Ignore Timescale - make pipboy light and holstering hotkeys take the same time regardless of game speed
Pipboy Light Stays On After Cell Change  - stop the PipBoy light being turned off when entering an exterior cell
Place Map Marker At Hovered Location - places map markers directly at the location if one is hovered
Pop-up Menus Don't Move Cursor - prevent pop-up menus moving the mouse to the center of the screen
Prevent Bush Passthrough Sounds - prevent the bush passthrough sounds
Qwertz Layout - swap the Y and Z keys in menus and console
Remove Controller Stick Deadzones - make the deadzones for controller thumbsticks customizable to allow finer movement
Remove Follower Topics - prevent companions mentioning when they are injured, low in ammo, crippled etc.
Rotate Further While Seated - allow seated rotation between -115° to 115° (from vanilla -90° to 90°) in first person, and 360° in third person
Run And Gun Mult In Combat Only - only use the fActionPointsRunAndGunMult gamesetting when in combat
Saving Doesn't Close Pause Menu - keep the pause menu open after saving
Scroll Only Changes Camera Height If POV Held - mousewheel only changes camera height if the 'Change View' key is held
Separate Scope Zoom Speed - allow a custom zoom speed for scopes (vanilla changes would affect weapons without scopes too)
Shift VATS Ignores Friendly NPCS - opening VATS while holding shift doesn't target friendly NPCs
Skill Book Saver - prevent usage of skill books if the skill is already at 100 points
Skip Vigor Tester SPECIAL Pages - skip to the vigor tester review page to assign points
Sneak While Equipping Weapons - allow toggling sneak mode while (un)equipping a weapon
Swap Ammo With Weapon Holstered - allow swapping ammo types while weapon is holstered
Take All Doesn't Close Container Menu - keep container menu open after using take/store all
Timescale Affects Reload Sounds - scale reload sound pitch and length with timescale
UK Keyboard - use the UK keyboard layout in console and menus
Unspoken NPC Indicator - add a * to the prompt for NPCs who haven't been spoken to
VATS Stop Burst If Target Dead - stop firing the current burst when the target dies in VATS
XP Sound For Minigames At Max Level - play XP sounds when hacking or lockpicking at max XP

Optional Bugfixes
Don't Allow Console Till Init Is Done - prevent opening the console until settings have been loaded
Enhanced Camera Ground Sink Fix - fix a bug with Enhanced Camera where the player would sink into the ground when switching from 1st to 3rd person
Inactive Window Scroll Fix - prevent scroll-wheel affecting windows outside NV
Keep XP Bar Visible When Closing Menus - fix an oversight where the XP bar would disappear when closing menus
Sort Unavailable Radios To Bottom -move unavailable radios to the bottom of the radios list
Spin Weapons Sound Fix - fix a vanilla bug where weapons with looping sounds stop playing their fire sound
Ultra-wide Black Rectangle, and Zoomed Menus/Scope Fix - fix bugs with 21:9+ resolutions where the fade-to-black effect would not cover the whole screen, and scopes/lockpick/terminals were zoomed in too far

Features/Bugfixes
Add a section [GameSettings], under which gamesettings can be added to be loaded after esps. Also read [GameSettings] section from any ini files in the NVSE/Plugins/Tweaks/Gamesettings folder.
The main tweaks INI can be overridden by .ini files in the Data/NVSE/Plugins/Tweaks/INIs/ folder will override the main INI (excluding GameSettings).
Extend vanilla XML keybindings to support Numbers, F1-F12, CAPS, TAB and ALT. e.g. _PCBUTTON_1, _PCBUTTON_F10, _PCBUTTON_CAPS, _PCBUTTON_TAB, etc.
Add ALT-F4 support during load-screens.
Add DPAD to scroll through body parts in VATS.
Keyboard+mouse inputs no longer persist when loading a save.
Allow un-setting of the active quest by clicking on it in the quest menu.
Add the list of missing mods to the "Content is Missing" popup when loading a save.
F1/F2/F3 PipBoy hotkeys no longer trigger if the console is open.
PickRefByID no longer creates a duplicated line when selecting refs in the console.
Companions no longer mention having no ammo if they are using a recharging weapon.
Allow binding actions to the '2' key in the settings menu.
Rock-It-Launcher projectiles now show their 'Take' prompt as in Fallout 3.
Add explosion flag bit '31' for preventing an explosion from shaking the camera.
Stop the player's position being reset if flying out of bounds with collision disabled (TCL).
Prevent the concussion effect with a crippled head if in godmode.
Allow uGridsToLoad below 5.
Allow hotkeying books and the implant GRX.
Allow dropping items in midair.
Allow selecting console refs while menus are open.
Allow firing with 0 bullets in godmode (vanilla requires at least 1 ammo).
Allow formIDs in the COC command.
Remove need to specify a count when using AddItem or RemoveItem commands.
Remove vanilla 1000 saves limit.
Add a '+' after modded weapon names in the repair menu.

Escape and printscrn buttons now function when a controller is connected.
Pressing Escape while keybinding will remove the bind for that control.
Settings now save even if the start menu was closed without clicking on "Back".
Add debounce to start menu Action Mapping to allow use of the enter key to select the control.
PipBoy scroll heights now save even if the menu is closed without clicking on anything.
XP, Quests and Messages are no longer hidden after closing the start menu.
Action Point Regeneration modifiers now apply even when the player has no weapon equipped.
Save images are shown in the Save/Load menu regardless of whether they are mouse hovered over.
Optimise the quest, note and  save/load menus to improve menu load time.

Stop mouse taking priority in menus after arrow keys are pressed, and VATS when using W, S or mousewheel to select a bodypart.
Inventory selection no longer disappears when using Arrow Keys/WASD.
Objective, quest, crippled limb and XP indicators no longer persist when loading a save.
Fix shift arrow keys occasionally not switching item lists in Barter/Container menus.
The currently selected list item in the Note, Quest and LevelUp/Trait menu no longer disappears when using Arrow Keys.
Don't lose the scroll position when clicking on a quest with the arrow keys
The shift key no longer gets stuck in menus and the console.
Add scrollwheel to change Recipe menu categories.
Remove an extra space after [Skill] tags in dialogue.
Allow closing the PipBoy from the keyring menu, and the Stats menu while in limb selection mode.
HighlightBodyPart and HighlightAdditionalReference no longer hide the player's weapon, and highlighted actors no longer crash the game when unloaded.
The RepairServices and Book menus now hide behind the pause menu.
The RepairServices Menu keeps its scroll position when repairing items.
Closing the PipBoy straight from the Item Mod Menu no longer unequips your weapon if it was equipped.
Ammo count and type are no longer reset when loading a save.
Fix exploit where Pipboy Repair items could be duplicated by rapidly opening/closing the menu.
Fix 'Invalid Chip Data in CasinoData List' when using the slot machine.
Fix radio conversation volume not resetting when dialogue is force exited (e.g. by loading a save).
Fix vanilla bug where NPC weapon idle sounds could be heard from anywhere (most noticeable with the Chainsaw or Ripper).
Fix 'disintegrations' stat increasing upon entering a cell containing an ash pile.
Fix bug where reload and holster speed were incorrect after loading a save.
Fix bug with the fActionPointsRunAndGunMult gamesetting that allowed AP to become negative, and bug where reload AP was charged when changing weapons.
Fix bug where armor recipes used their message icon instead of inventory icon.
Fix bug where caravan would payout double caps.
Fix bug where the console turned invisible when returning to the main menu - additionally show the console in loading screens and VATS.
Fix bug where double tapping the ammo swap key would fully load a reload-loop weapon.
Fix bug with the Perk Menu that hid the 3rd perk requirement; remove commas and '--' for perks that only have a level requirement; and remove double spaces in requirements containing 'OR'.
Fix bug where diagonal movement didn't function with collision disabled, and add jump to fly upwards.
Fix automatic weapons with ammo use > 1 not functioning properly in VATS.
Fix rare bug where the pipboy light effect stayed on when opening the pipboy.
Fix bug where aiming during cinematic killcams would cause the screen to flicker.
Fix bug where weapon near and far sounds did not blend properly.
Fix bug where 'GetVATSValue' and 'StopMagicShaderVisuals' could be printed to console if called from scripts.
Fix bug where VATS hit percentages were always zero when using Steady with a weapon with 0 min-spread.
Fix softlock when gaining SPECIAL points when stats are already maxed out.
Fix the mouse not functioning properly in barter/container menus opened from a terminal (e.g. the Suite Upgrade terminal in the Lucky 38 Suites)
Apply perk modifiers to the duration of chems in the PipBoy to show the correct length when using perks like Logan's Loophole.
Fix debug bobby pin health display being incorrect when opening the lockpick menu.
Fix bug where recipe menu component counts could become negative.
Fix the [GamePlay] bHealthBarShowing setting so it also affects the NPC under the crosshair (the setting is named poorly, set it to =1 to hide the healthbar).
Fix vanilla bug where [SpeedTree] bForceFullLOD = 1 reset to 0 when opening the PipBoy.
Fix fCombatMissileStickDepth and fCombatMissileImpaleDepth gamesettings only being checked for first projectile of the session.
Fix DR display becoming invisible after viewing an armor with DR and DT.
Fix saves list disappearing when confirming a save deletion with Enter/Space.
Fix tiny memory leak whenever controllers vibrate.
Fix bug where you could land on a fake ledge while falling.
Fix bug where explosions could not gib limbs if the player has the Bloody Mess perk.
Fix bug where lockpick prevented movement keys after forcing a lock.

Fix crashes when:
- gaining XP above level 99
- loading a save created with a higher uGridsToLoad setting
- loading a disabled object that has LOD - and display a console error message
- viewing a weapon that has weapon mods that are no longer present
- an NPC's race could not be resolved -- default to using the CaucasianVanilla race
- trying to click on an off-screen menu item using the keyboard
- closing a quantity menu opened using the arrow keys
- loading an invalid BSFadeNode
- loading an invalid BSMasterParticleSystem
- reconnecting a controller while hacking a terminal
- equipping a pipboy item while opening/closing the pipboy
- loading a nif whose HkpShape has invalid child nodes
- explosions occur near some water
- loading with a weapon modification that has weight.
- FireWeapon is used with some reload loop weapons
- loading some broken facegen files
- moving too quickly in exteriors or near multibounds
- stealing items with broken ownership
- pinning some dismembered limbs
- viewing an item whose effects list string is too long
- switching between controller and mouse

Make NVAC print the module addresses when reporting a crash (where available).
Menus now accept L3 and R3 button presses (for nvse plugin devs).
Show a warning if a mod is loaded that has recompiled all scripts, as this will lead to problems in most cases.
Show a warning containing which mod is missing which masters if they are missing during loading.

Installation
Use Mod Organizer 2/Nexus Mod Manager/FOMM, or manually extract the .zip file into your Fallout New Vegas 'Data' folder.

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Console Paste Support

Credits
Massive thank you to jazzisparis, LuthienAnarion and the NVSE team whose decodings have proven essential for these tweaks.
Thanks xilandro for designing the Tweaks Menu!!
Thanks RoyBatty for continued support with TTW.
Yvileapsis for putting up with my suggestions for Just Mods Assorted.
Thanks Hitman47101 for the Quick Scope anims, and all the help with animation related features.
Thanks ItsMeJesusHChrist for the local door indicator icons, and the beautiful Vanilla HUD Cleaned.
TrueCourierSix for the features included in version 4.45.
Brodie Thiesfield for their SimpleINI library.
Thanks DarkPopulus for the installation/configuration video tutorial.
Finally thanks carxt, tgspy, C16, voidwalker and Qolore7 for all your suggestions and support.

Fnv Screen Goes Black After Slow Motion Kill

Source: https://www.nexusmods.com/newvegas/mods/66347

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